Warning, file /include/opencascade/Graphic3d_TypeOfLightSource.hxx was not indexed
or was modified since last indexation (in which case cross-reference links may be missing, inaccurate or erroneous).
0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
0012
0013
0014
0015
0016
0017 #ifndef _Graphic3d_TypeOfLightSource_HeaderFile
0018 #define _Graphic3d_TypeOfLightSource_HeaderFile
0019
0020
0021 enum Graphic3d_TypeOfLightSource
0022 {
0023 Graphic3d_TypeOfLightSource_Ambient,
0024 Graphic3d_TypeOfLightSource_Directional,
0025 Graphic3d_TypeOfLightSource_Positional,
0026 Graphic3d_TypeOfLightSource_Spot,
0027
0028
0029 Graphic3d_TOLS_AMBIENT = Graphic3d_TypeOfLightSource_Ambient,
0030 Graphic3d_TOLS_DIRECTIONAL = Graphic3d_TypeOfLightSource_Directional,
0031 Graphic3d_TOLS_POSITIONAL = Graphic3d_TypeOfLightSource_Positional,
0032 Graphic3d_TOLS_SPOT = Graphic3d_TypeOfLightSource_Spot,
0033
0034 V3d_AMBIENT = Graphic3d_TypeOfLightSource_Ambient,
0035 V3d_DIRECTIONAL = Graphic3d_TypeOfLightSource_Directional,
0036 V3d_POSITIONAL = Graphic3d_TypeOfLightSource_Positional,
0037 V3d_SPOT = Graphic3d_TypeOfLightSource_Spot
0038 };
0039
0040 enum
0041 {
0042
0043 Graphic3d_TypeOfLightSource_NB = Graphic3d_TypeOfLightSource_Spot + 1
0044 };
0045
0046 #endif