Warning, file /include/opencascade/Graphic3d_Texture3D.hxx was not indexed
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0014 #ifndef _Graphic3d_Texture3D_HeaderFile
0015 #define _Graphic3d_Texture3D_HeaderFile
0016
0017 #include <Graphic3d_TextureMap.hxx>
0018 #include <NCollection_Array1.hxx>
0019
0020
0021 class Graphic3d_Texture3D : public Graphic3d_TextureMap
0022 {
0023 DEFINE_STANDARD_RTTIEXT(Graphic3d_Texture3D, Graphic3d_TextureMap)
0024 public:
0025
0026
0027 Standard_EXPORT Graphic3d_Texture3D (const TCollection_AsciiString& theFileName);
0028
0029
0030 Standard_EXPORT Graphic3d_Texture3D (const Handle(Image_PixMap)& thePixMap);
0031
0032
0033 Standard_EXPORT Graphic3d_Texture3D (const NCollection_Array1<TCollection_AsciiString>& theFiles);
0034
0035
0036 Standard_EXPORT virtual ~Graphic3d_Texture3D();
0037
0038
0039
0040 Standard_EXPORT void SetImage (const Handle(Image_PixMap)& thePixMap);
0041
0042
0043 Standard_EXPORT virtual Handle(Image_PixMap) GetImage (const Handle(Image_SupportedFormats)& theSupported) Standard_OVERRIDE;
0044
0045 protected:
0046
0047 NCollection_Array1<TCollection_AsciiString> myPaths;
0048
0049 };
0050
0051 #endif