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0001 //===-- ObjectCache.h - Class definition for the ObjectCache ----*- C++ -*-===//
0002 //
0003 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
0004 // See https://llvm.org/LICENSE.txt for license information.
0005 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
0006 //
0007 //===----------------------------------------------------------------------===//
0008 
0009 #ifndef LLVM_EXECUTIONENGINE_OBJECTCACHE_H
0010 #define LLVM_EXECUTIONENGINE_OBJECTCACHE_H
0011 
0012 #include <memory>
0013 
0014 namespace llvm {
0015 
0016 class MemoryBuffer;
0017 class MemoryBufferRef;
0018 class Module;
0019 
0020 /// This is the base ObjectCache type which can be provided to an
0021 /// ExecutionEngine for the purpose of avoiding compilation for Modules that
0022 /// have already been compiled and an object file is available.
0023 class ObjectCache {
0024   virtual void anchor();
0025 
0026 public:
0027   ObjectCache() = default;
0028 
0029   virtual ~ObjectCache() = default;
0030 
0031   /// notifyObjectCompiled - Provides a pointer to compiled code for Module M.
0032   virtual void notifyObjectCompiled(const Module *M, MemoryBufferRef Obj) = 0;
0033 
0034   /// Returns a pointer to a newly allocated MemoryBuffer that contains the
0035   /// object which corresponds with Module M, or 0 if an object is not
0036   /// available.
0037   virtual std::unique_ptr<MemoryBuffer> getObject(const Module* M) = 0;
0038 };
0039 
0040 } // end namespace llvm
0041 
0042 #endif // LLVM_EXECUTIONENGINE_OBJECTCACHE_H