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File indexing completed on 2026-05-10 08:42:44
0001 //===-- DataFileCache.h -----------------------------------------*- C++ -*-===// 0002 // 0003 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 0004 // See https://llvm.org/LICENSE.txt for license information. 0005 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 0006 // 0007 //===----------------------------------------------------------------------===// 0008 0009 #ifndef LLDB_CORE_DATAFILECACHE_H 0010 #define LLDB_CORE_DATAFILECACHE_H 0011 0012 #include "lldb/Utility/FileSpec.h" 0013 #include "lldb/Utility/Status.h" 0014 #include "lldb/Utility/UUID.h" 0015 #include "lldb/lldb-forward.h" 0016 #include "llvm/ADT/DenseMap.h" 0017 #include "llvm/Support/CachePruning.h" 0018 #include "llvm/Support/Caching.h" 0019 #include "llvm/Support/MemoryBuffer.h" 0020 0021 #include <mutex> 0022 #include <optional> 0023 0024 namespace lldb_private { 0025 0026 /// This class enables data to be cached into a directory using the llvm 0027 /// caching code. Data can be stored and accessed using a unique string key. 0028 /// The data will be stored in the directory that is specified in the 0029 /// DataFileCache constructor. The data will be stored in files that start with 0030 /// "llvmcache-<key>" where <key> is the key name specified when getting to 0031 /// setting cached data. 0032 /// 0033 /// Sample code for how to use the cache: 0034 /// 0035 /// DataFileCache cache("/tmp/lldb-test-cache"); 0036 /// StringRef key("Key1"); 0037 /// auto mem_buffer_up = cache.GetCachedData(key); 0038 /// if (mem_buffer_up) { 0039 /// printf("cached data:\n%s", mem_buffer_up->getBufferStart()); 0040 /// } else { 0041 /// std::vector<uint8_t> data = { 'h', 'e', 'l', 'l', 'o', '\n' }; 0042 /// cache.SetCachedData(key, data); 0043 /// } 0044 0045 class DataFileCache { 0046 public: 0047 /// Create a data file cache in the directory path that is specified, using 0048 /// the specified policy. 0049 /// 0050 /// Data will be cached in files created in this directory when clients call 0051 /// DataFileCache::SetCacheData. 0052 DataFileCache(llvm::StringRef path, 0053 llvm::CachePruningPolicy policy = 0054 DataFileCache::GetLLDBIndexCachePolicy()); 0055 0056 /// Gets the default LLDB index cache policy, which is controlled by the 0057 /// "LLDBIndexCache" family of settings. 0058 static llvm::CachePruningPolicy GetLLDBIndexCachePolicy(); 0059 0060 /// Get cached data from the cache directory for the specified key. 0061 /// 0062 /// Keys must be unique for any given data. This function attempts to see if 0063 /// the data is available for the specified key and will return a valid memory 0064 /// buffer is data is available. 0065 /// 0066 /// \param key 0067 /// The unique string key that identifies data being cached. 0068 /// 0069 /// \return 0070 /// A valid unique pointer to a memory buffer if the data is available, or 0071 /// a unique pointer that contains NULL if the data is not available. 0072 std::unique_ptr<llvm::MemoryBuffer> GetCachedData(llvm::StringRef key); 0073 0074 /// Set cached data for the specified key. 0075 /// 0076 /// Setting the cached data will save a file in the cache directory to contain 0077 /// the specified data. 0078 /// 0079 /// \param key 0080 /// The unique string key that identifies data being cached. 0081 /// 0082 /// \return 0083 /// True if the data was successfully cached, false otherwise. 0084 bool SetCachedData(llvm::StringRef key, llvm::ArrayRef<uint8_t> data); 0085 0086 /// Remove the cache file associated with the key. 0087 Status RemoveCacheFile(llvm::StringRef key); 0088 0089 private: 0090 /// Return the cache file that is associated with the key. 0091 FileSpec GetCacheFilePath(llvm::StringRef key); 0092 0093 llvm::FileCache m_cache_callback; 0094 FileSpec m_cache_dir; 0095 std::mutex m_mutex; 0096 std::unique_ptr<llvm::MemoryBuffer> m_mem_buff_up; 0097 bool m_take_ownership = false; 0098 }; 0099 0100 /// A signature for a given file on disk. 0101 /// 0102 /// Any files that are cached in the LLDB index cached need some data that 0103 /// uniquely identifies a file on disk and this information should be written 0104 /// into each cache file so we can validate if the cache file still matches 0105 /// the file we are trying to load cached data for. Objects can fill out this 0106 /// signature and then encode and decode them to validate the signatures 0107 /// match. If they do not match, the cache file on disk should be removed as 0108 /// it is out of date. 0109 struct CacheSignature { 0110 /// UUID of object file or module. 0111 std::optional<UUID> m_uuid; 0112 /// Modification time of file on disk. 0113 std::optional<std::time_t> m_mod_time; 0114 /// If this describes a .o file with a BSD archive, the BSD archive's 0115 /// modification time will be in m_mod_time, and the .o file's modification 0116 /// time will be in this m_obj_mod_time. 0117 std::optional<std::time_t> m_obj_mod_time; 0118 0119 CacheSignature() = default; 0120 0121 /// Create a signature from a module. 0122 CacheSignature(lldb_private::Module *module); 0123 0124 /// Create a signature from an object file. 0125 CacheSignature(lldb_private::ObjectFile *objfile); 0126 0127 void Clear() { 0128 m_uuid = std::nullopt; 0129 m_mod_time = std::nullopt; 0130 m_obj_mod_time = std::nullopt; 0131 } 0132 0133 /// Return true only if the CacheSignature is valid. 0134 /// 0135 /// Cache signatures are considered valid only if there is a UUID in the file 0136 /// that can uniquely identify the file. Some build systems play with 0137 /// modification times of file so we can not trust them without using valid 0138 /// unique idenifier like the UUID being valid. 0139 bool IsValid() const { return m_uuid.has_value(); } 0140 0141 /// Check if two signatures are the same. 0142 bool operator==(const CacheSignature &rhs) const { 0143 return m_uuid == rhs.m_uuid && m_mod_time == rhs.m_mod_time && 0144 m_obj_mod_time == rhs.m_obj_mod_time; 0145 } 0146 0147 /// Check if two signatures differ. 0148 bool operator!=(const CacheSignature &rhs) const { return !(*this == rhs); } 0149 /// Encode this object into a data encoder object. 0150 /// 0151 /// This allows this object to be serialized to disk. The CacheSignature 0152 /// object must have at least one member variable that has a value in order to 0153 /// be serialized so that we can match this data to when the cached file is 0154 /// loaded at a later time. 0155 /// 0156 /// \param encoder 0157 /// A data encoder object that serialized bytes will be encoded into. 0158 /// 0159 /// \return 0160 /// True if a signature was encoded, and false if there were no member 0161 /// variables that had value. False indicates this data should not be 0162 /// cached to disk because we were unable to encode a valid signature. 0163 bool Encode(DataEncoder &encoder) const; 0164 0165 /// Decode a serialized version of this object from data. 0166 /// 0167 /// \param data 0168 /// The decoder object that references the serialized data. 0169 /// 0170 /// \param offset_ptr 0171 /// A pointer that contains the offset from which the data will be decoded 0172 /// from that gets updated as data gets decoded. 0173 /// 0174 /// \return 0175 /// True if the signature was successfully decoded, false otherwise. 0176 bool Decode(const DataExtractor &data, lldb::offset_t *offset_ptr); 0177 }; 0178 0179 /// Many cache files require string tables to store data efficiently. This 0180 /// class helps create string tables. 0181 class ConstStringTable { 0182 public: 0183 ConstStringTable() = default; 0184 /// Add a string into the string table. 0185 /// 0186 /// Add a string to the string table will only add the same string one time 0187 /// and will return the offset in the string table buffer to that string. 0188 /// String tables are easy to build with ConstString objects since most LLDB 0189 /// classes for symbol or debug info use them already and they provide 0190 /// permanent storage for the string. 0191 /// 0192 /// \param s 0193 /// The string to insert into the string table. 0194 /// 0195 /// \return 0196 /// The byte offset from the start of the string table for the inserted 0197 /// string. Duplicate strings that get inserted will return the same 0198 /// byte offset. 0199 uint32_t Add(ConstString s); 0200 0201 bool Encode(DataEncoder &encoder); 0202 0203 private: 0204 std::vector<ConstString> m_strings; 0205 llvm::DenseMap<ConstString, uint32_t> m_string_to_offset; 0206 /// Skip one byte to start the string table off with an empty string. 0207 uint32_t m_next_offset = 1; 0208 }; 0209 0210 /// Many cache files require string tables to store data efficiently. This 0211 /// class helps give out strings from a string table that was read from a 0212 /// cache file. 0213 class StringTableReader { 0214 public: 0215 StringTableReader() = default; 0216 0217 llvm::StringRef Get(uint32_t offset) const; 0218 0219 bool Decode(const DataExtractor &data, lldb::offset_t *offset_ptr); 0220 0221 protected: 0222 /// All of the strings in the string table are contained in m_data. 0223 llvm::StringRef m_data; 0224 }; 0225 0226 } // namespace lldb_private 0227 0228 #endif // LLDB_CORE_DATAFILECACHE_H
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