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File indexing completed on 2026-05-10 08:37:11
0001 //===--- SymbolName.h - Clang refactoring library -------------------------===// 0002 // 0003 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 0004 // See https://llvm.org/LICENSE.txt for license information. 0005 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 0006 // 0007 //===----------------------------------------------------------------------===// 0008 0009 #ifndef LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H 0010 #define LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H 0011 0012 #include "clang/Basic/LLVM.h" 0013 #include "llvm/ADT/ArrayRef.h" 0014 #include "llvm/ADT/SmallVector.h" 0015 #include "llvm/ADT/StringRef.h" 0016 0017 namespace clang { 0018 namespace tooling { 0019 0020 /// A name of a symbol. 0021 /// 0022 /// Symbol's name can be composed of multiple strings. For example, Objective-C 0023 /// methods can contain multiple argument labels: 0024 /// 0025 /// \code 0026 /// - (void) myMethodNamePiece: (int)x anotherNamePieces:(int)y; 0027 /// // ^~ string 0 ~~~~~ ^~ string 1 ~~~~~ 0028 /// \endcode 0029 class SymbolName { 0030 public: 0031 explicit SymbolName(StringRef Name) { 0032 // While empty symbol names are valid (Objective-C selectors can have empty 0033 // name pieces), occurrences Objective-C selectors are created using an 0034 // array of strings instead of just one string. 0035 assert(!Name.empty() && "Invalid symbol name!"); 0036 this->Name.push_back(Name.str()); 0037 } 0038 0039 ArrayRef<std::string> getNamePieces() const { return Name; } 0040 0041 private: 0042 llvm::SmallVector<std::string, 1> Name; 0043 }; 0044 0045 } // end namespace tooling 0046 } // end namespace clang 0047 0048 #endif // LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H
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