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0001 // -*- C++ -*- 0002 // 0003 // LoopGuard.h is a part of ThePEG - Toolkit for HEP Event Generation 0004 // Copyright (C) 1999-2019 Leif Lonnblad 0005 // 0006 // ThePEG is licenced under version 3 of the GPL, see COPYING for details. 0007 // Please respect the MCnet academic guidelines, see GUIDELINES for details. 0008 // 0009 #ifndef ThePEG_LoopGuard_H 0010 #define ThePEG_LoopGuard_H 0011 // This is the declaration of the LoopGuard class. 0012 0013 namespace ThePEG { 0014 0015 /** 0016 * A LoopGuard object can be used to throw an exception if a loop is 0017 * iterated too many times. It is used by constructing an object 0018 * before the loop giving the maximum number of iterations allowed and 0019 * a message to be used as argument to the constructor of the 0020 * exception to be thrown. Inside the loop the parenthesis is called 0021 * without argument, which will increment and check an internal counter. 0022 * 0023 * 0024 * @see Level 0025 */ 0026 template <typename ExceptionT = Exception, 0027 typename MessageT = const char *> 0028 class LoopGuard { 0029 0030 public: 0031 0032 /** 0033 * Create a loop guard object which will throw an exception of type 0034 * ExceptionT, constructed with 'mess' as argument, if the maximum 0035 * number of iterations is exceeded. 0036 */ 0037 LoopGuard(const MessageT & mess, long maxc = 1000000 ) 0038 : count(0), maxCount(maxc), message(mess) {} 0039 0040 /** 0041 * Increase the iteration count and throw an ExceptionT if the 0042 * maximum number of iterations is exceeded. 0043 */ 0044 void operator()() 0045 { 0046 if ( ++count > maxCount ) throw ExceptionT(message); 0047 } 0048 0049 private: 0050 0051 /** 0052 * The number of counts so far. 0053 */ 0054 long count; 0055 0056 /** 0057 * The maximum number of counts allowed. 0058 */ 0059 long maxCount; 0060 0061 /** 0062 * The message with which the thrown ExceptionT object will be 0063 * initialized. 0064 */ 0065 const MessageT & message; 0066 0067 private: 0068 0069 /** 0070 * Default constructor is private and not implemented. 0071 */ 0072 LoopGuard(); 0073 0074 /** 0075 * Copy constructor is private and not implemented. 0076 */ 0077 LoopGuard(const LoopGuard &); 0078 0079 }; 0080 0081 /** 0082 * A LoopGuard object can be used to throw an exception if a loop is 0083 * iterated too many times. It is used by constructing an object 0084 * before the loop giving the maximum number of iterations allowed and 0085 * a message to be used as argument to the constructor of the 0086 * exception to be thrown. Inside the loop the parenthesis is called 0087 * without argument, which will increment and check an internal 0088 * counter. This specialization is for the case where the exception 0089 * class cannot be created with a message. 0090 * 0091 * 0092 * @see Level 0093 */ 0094 template <typename ExceptionT> 0095 class LoopGuard<ExceptionT,void> { 0096 0097 public: 0098 0099 /** 0100 * Create a loop guard object which will throw an exception of type 0101 * ExceptionT, constructed with 'mess' as argument, if the maximum 0102 * number of iterations is exceeded. 0103 */ 0104 LoopGuard(long maxc = 1000000 ) 0105 : count(0), maxCount(maxc) {} 0106 0107 /** 0108 * Increase the iteration count and throw an ExceptionT if the 0109 * maximum number of iterations is exceeded. 0110 */ 0111 void operator()() 0112 { 0113 if ( ++count > maxCount ) throw ExceptionT(); 0114 } 0115 0116 private: 0117 0118 /** 0119 * The number of counts so far. 0120 */ 0121 long count; 0122 0123 /** 0124 * The maximum number of counts allowed. 0125 */ 0126 long maxCount; 0127 0128 private: 0129 0130 /** 0131 * Default constructor is private and not implemented. 0132 */ 0133 LoopGuard(); 0134 0135 /** 0136 * Copy constructor is private and not implemented. 0137 */ 0138 LoopGuard(const LoopGuard &); 0139 0140 }; 0141 0142 } 0143 0144 #endif /* ThePEG_LoopGuard_H */
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