|
|
|||
File indexing completed on 2026-06-02 08:58:15
0001 //////////////////////////////////////////////////////////// 0002 // 0003 // SFML - Simple and Fast Multimedia Library 0004 // Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org) 0005 // 0006 // This software is provided 'as-is', without any express or implied warranty. 0007 // In no event will the authors be held liable for any damages arising from the use of this software. 0008 // 0009 // Permission is granted to anyone to use this software for any purpose, 0010 // including commercial applications, and to alter it and redistribute it freely, 0011 // subject to the following restrictions: 0012 // 0013 // 1. The origin of this software must not be misrepresented; 0014 // you must not claim that you wrote the original software. 0015 // If you use this software in a product, an acknowledgment 0016 // in the product documentation would be appreciated but is not required. 0017 // 0018 // 2. Altered source versions must be plainly marked as such, 0019 // and must not be misrepresented as being the original software. 0020 // 0021 // 3. This notice may not be removed or altered from any source distribution. 0022 // 0023 //////////////////////////////////////////////////////////// 0024 0025 #ifndef SFML_GRAPHICS_HPP 0026 #define SFML_GRAPHICS_HPP 0027 0028 //////////////////////////////////////////////////////////// 0029 // Headers 0030 //////////////////////////////////////////////////////////// 0031 0032 #include <SFML/Window.hpp> 0033 #include <SFML/Graphics/BlendMode.hpp> 0034 #include <SFML/Graphics/CircleShape.hpp> 0035 #include <SFML/Graphics/Color.hpp> 0036 #include <SFML/Graphics/ConvexShape.hpp> 0037 #include <SFML/Graphics/Drawable.hpp> 0038 #include <SFML/Graphics/Font.hpp> 0039 #include <SFML/Graphics/Glyph.hpp> 0040 #include <SFML/Graphics/Image.hpp> 0041 #include <SFML/Graphics/PrimitiveType.hpp> 0042 #include <SFML/Graphics/Rect.hpp> 0043 #include <SFML/Graphics/RectangleShape.hpp> 0044 #include <SFML/Graphics/RenderStates.hpp> 0045 #include <SFML/Graphics/RenderTarget.hpp> 0046 #include <SFML/Graphics/RenderTexture.hpp> 0047 #include <SFML/Graphics/RenderWindow.hpp> 0048 #include <SFML/Graphics/Shader.hpp> 0049 #include <SFML/Graphics/Shape.hpp> 0050 #include <SFML/Graphics/Sprite.hpp> 0051 #include <SFML/Graphics/Text.hpp> 0052 #include <SFML/Graphics/Texture.hpp> 0053 #include <SFML/Graphics/Transform.hpp> 0054 #include <SFML/Graphics/Transformable.hpp> 0055 #include <SFML/Graphics/Vertex.hpp> 0056 #include <SFML/Graphics/VertexArray.hpp> 0057 #include <SFML/Graphics/VertexBuffer.hpp> 0058 #include <SFML/Graphics/View.hpp> 0059 0060 0061 #endif // SFML_GRAPHICS_HPP 0062 0063 //////////////////////////////////////////////////////////// 0064 /// \defgroup graphics Graphics module 0065 /// 0066 /// 2D graphics module: sprites, text, shapes, ... 0067 /// 0068 ////////////////////////////////////////////////////////////
| [ Source navigation ] | [ Diff markup ] | [ Identifier search ] | [ general search ] |
|
This page was automatically generated by the 2.3.7 LXR engine. The LXR team |
|