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File indexing completed on 2026-06-02 08:58:15

0001 ////////////////////////////////////////////////////////////
0002 //
0003 // SFML - Simple and Fast Multimedia Library
0004 // Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
0005 //
0006 // This software is provided 'as-is', without any express or implied warranty.
0007 // In no event will the authors be held liable for any damages arising from the use of this software.
0008 //
0009 // Permission is granted to anyone to use this software for any purpose,
0010 // including commercial applications, and to alter it and redistribute it freely,
0011 // subject to the following restrictions:
0012 //
0013 // 1. The origin of this software must not be misrepresented;
0014 //    you must not claim that you wrote the original software.
0015 //    If you use this software in a product, an acknowledgment
0016 //    in the product documentation would be appreciated but is not required.
0017 //
0018 // 2. Altered source versions must be plainly marked as such,
0019 //    and must not be misrepresented as being the original software.
0020 //
0021 // 3. This notice may not be removed or altered from any source distribution.
0022 //
0023 ////////////////////////////////////////////////////////////
0024 
0025 #ifndef SFML_GRAPHICS_HPP
0026 #define SFML_GRAPHICS_HPP
0027 
0028 ////////////////////////////////////////////////////////////
0029 // Headers
0030 ////////////////////////////////////////////////////////////
0031 
0032 #include <SFML/Window.hpp>
0033 #include <SFML/Graphics/BlendMode.hpp>
0034 #include <SFML/Graphics/CircleShape.hpp>
0035 #include <SFML/Graphics/Color.hpp>
0036 #include <SFML/Graphics/ConvexShape.hpp>
0037 #include <SFML/Graphics/Drawable.hpp>
0038 #include <SFML/Graphics/Font.hpp>
0039 #include <SFML/Graphics/Glyph.hpp>
0040 #include <SFML/Graphics/Image.hpp>
0041 #include <SFML/Graphics/PrimitiveType.hpp>
0042 #include <SFML/Graphics/Rect.hpp>
0043 #include <SFML/Graphics/RectangleShape.hpp>
0044 #include <SFML/Graphics/RenderStates.hpp>
0045 #include <SFML/Graphics/RenderTarget.hpp>
0046 #include <SFML/Graphics/RenderTexture.hpp>
0047 #include <SFML/Graphics/RenderWindow.hpp>
0048 #include <SFML/Graphics/Shader.hpp>
0049 #include <SFML/Graphics/Shape.hpp>
0050 #include <SFML/Graphics/Sprite.hpp>
0051 #include <SFML/Graphics/Text.hpp>
0052 #include <SFML/Graphics/Texture.hpp>
0053 #include <SFML/Graphics/Transform.hpp>
0054 #include <SFML/Graphics/Transformable.hpp>
0055 #include <SFML/Graphics/Vertex.hpp>
0056 #include <SFML/Graphics/VertexArray.hpp>
0057 #include <SFML/Graphics/VertexBuffer.hpp>
0058 #include <SFML/Graphics/View.hpp>
0059 
0060 
0061 #endif // SFML_GRAPHICS_HPP
0062 
0063 ////////////////////////////////////////////////////////////
0064 /// \defgroup graphics Graphics module
0065 ///
0066 /// 2D graphics module: sprites, text, shapes, ...
0067 ///
0068 ////////////////////////////////////////////////////////////