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File indexing completed on 2026-06-02 08:58:13

0001 ////////////////////////////////////////////////////////////
0002 //
0003 // SFML - Simple and Fast Multimedia Library
0004 // Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
0005 //
0006 // This software is provided 'as-is', without any express or implied warranty.
0007 // In no event will the authors be held liable for any damages arising from the use of this software.
0008 //
0009 // Permission is granted to anyone to use this software for any purpose,
0010 // including commercial applications, and to alter it and redistribute it freely,
0011 // subject to the following restrictions:
0012 //
0013 // 1. The origin of this software must not be misrepresented;
0014 //    you must not claim that you wrote the original software.
0015 //    If you use this software in a product, an acknowledgment
0016 //    in the product documentation would be appreciated but is not required.
0017 //
0018 // 2. Altered source versions must be plainly marked as such,
0019 //    and must not be misrepresented as being the original software.
0020 //
0021 // 3. This notice may not be removed or altered from any source distribution.
0022 //
0023 ////////////////////////////////////////////////////////////
0024 
0025 #ifndef SFML_SOUNDFILEWRITER_HPP
0026 #define SFML_SOUNDFILEWRITER_HPP
0027 
0028 ////////////////////////////////////////////////////////////
0029 // Headers
0030 ////////////////////////////////////////////////////////////
0031 #include <SFML/Audio/Export.hpp>
0032 #include <string>
0033 
0034 
0035 namespace sf
0036 {
0037 ////////////////////////////////////////////////////////////
0038 /// \brief Abstract base class for sound file encoding
0039 ///
0040 ////////////////////////////////////////////////////////////
0041 class SFML_AUDIO_API SoundFileWriter
0042 {
0043 public:
0044 
0045     ////////////////////////////////////////////////////////////
0046     /// \brief Virtual destructor
0047     ///
0048     ////////////////////////////////////////////////////////////
0049     virtual ~SoundFileWriter() {}
0050 
0051     ////////////////////////////////////////////////////////////
0052     /// \brief Open a sound file for writing
0053     ///
0054     /// \param filename     Path of the file to open
0055     /// \param sampleRate   Sample rate of the sound
0056     /// \param channelCount Number of channels of the sound
0057     ///
0058     /// \return True if the file was successfully opened
0059     ///
0060     ////////////////////////////////////////////////////////////
0061     virtual bool open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount) = 0;
0062 
0063     ////////////////////////////////////////////////////////////
0064     /// \brief Write audio samples to the open file
0065     ///
0066     /// \param samples Pointer to the sample array to write
0067     /// \param count   Number of samples to write
0068     ///
0069     ////////////////////////////////////////////////////////////
0070     virtual void write(const Int16* samples, Uint64 count) = 0;
0071 };
0072 
0073 } // namespace sf
0074 
0075 
0076 #endif // SFML_SOUNDFILEWRITER_HPP
0077 
0078 
0079 ////////////////////////////////////////////////////////////
0080 /// \class sf::SoundFileWriter
0081 /// \ingroup audio
0082 ///
0083 /// This class allows users to write audio file formats not natively
0084 /// supported by SFML, and thus extend the set of supported writable
0085 /// audio formats.
0086 ///
0087 /// A valid sound file writer must override the open and write functions,
0088 /// as well as providing a static check function; the latter is used by
0089 /// SFML to find a suitable writer for a given filename.
0090 ///
0091 /// To register a new writer, use the sf::SoundFileFactory::registerWriter
0092 /// template function.
0093 ///
0094 /// Usage example:
0095 /// \code
0096 /// class MySoundFileWriter : public sf::SoundFileWriter
0097 /// {
0098 /// public:
0099 ///
0100 ///     static bool check(const std::string& filename)
0101 ///     {
0102 ///         // typically, check the extension
0103 ///         // return true if the writer can handle the format
0104 ///     }
0105 ///
0106 ///     virtual bool open(const std::string& filename, unsigned int sampleRate, unsigned int channelCount)
0107 ///     {
0108 ///         // open the file 'filename' for writing,
0109 ///         // write the given sample rate and channel count to the file header
0110 ///         // return true on success
0111 ///     }
0112 ///
0113 ///     virtual void write(const sf::Int16* samples, sf::Uint64 count)
0114 ///     {
0115 ///         // write 'count' samples stored at address 'samples',
0116 ///         // convert them (for example to normalized float) if the format requires it
0117 ///     }
0118 /// };
0119 ///
0120 /// sf::SoundFileFactory::registerWriter<MySoundFileWriter>();
0121 /// \endcode
0122 ///
0123 /// \see sf::OutputSoundFile, sf::SoundFileFactory, sf::SoundFileReader
0124 ///
0125 ////////////////////////////////////////////////////////////