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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 // G4Exp
0027 //
0028 // Class description:
0029 //
0030 // The basic idea is to exploit Pade polynomials.
0031 // A lot of ideas were inspired by the cephes math library
0032 // (by Stephen L. Moshier moshier@na-net.ornl.gov) as well as actual code.
0033 // The Cephes library can be found here:  http://www.netlib.org/cephes/
0034 // Code and algorithms for G4Exp have been extracted and adapted for Geant4
0035 // from the original implementation in the VDT mathematical library
0036 // (https://svnweb.cern.ch/trac/vdt), version 0.3.7.
0037 
0038 // Original implementation created on: Jun 23, 2012
0039 // Authors: Danilo Piparo, Thomas Hauth, Vincenzo Innocente
0040 //
0041 // --------------------------------------------------------------------
0042 /*
0043  * VDT is free software: you can redistribute it and/or modify
0044  * it under the terms of the GNU Lesser Public License as published by
0045  * the Free Software Foundation, either version 3 of the License, or
0046  * (at your option) any later version.
0047  *
0048  * This program is distributed in the hope that it will be useful,
0049  * but WITHOUT ANY WARRANTY; without even the implied warranty of
0050  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
0051  * GNU Lesser Public License for more details.
0052  *
0053  * You should have received a copy of the GNU Lesser Public License
0054  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
0055  */
0056 // --------------------------------------------------------------------
0057 #ifndef G4HepEmExp_HH
0058 #define G4HepEmExp_HH 1
0059 
0060 /**
0061  * @file    G4HepEmExp.hh
0062  * @author  M. Novak
0063  * @date    2021
0064  *
0065  * @brief Just a copy of `G4Exp`, that's in fact a simplified version of VDT exp.
0066  *
0067  * That's why the function names are `VDTExp` and `VDTExpf` for double and float.
0068  *
0069  */
0070 
0071 #ifdef WIN32
0072 
0073 #define VDTExp std::exp
0074 
0075 #else  // WIN32
0076 
0077 #include <limits>
0078 #include <stdint.h>
0079 
0080 namespace DVTExpConsts {
0081   const double EXP_LIMIT = 708;
0082 
0083   const double PX1exp = 1.26177193074810590878E-4;
0084   const double PX2exp = 3.02994407707441961300E-2;
0085   const double PX3exp = 9.99999999999999999910E-1;
0086   const double QX1exp = 3.00198505138664455042E-6;
0087   const double QX2exp = 2.52448340349684104192E-3;
0088   const double QX3exp = 2.27265548208155028766E-1;
0089   const double QX4exp = 2.00000000000000000009E0;
0090 
0091   const double LOG2E = 1.4426950408889634073599;  // 1/log(2)
0092 
0093   const float MAXLOGF = 88.72283905206835f;
0094   const float MINLOGF = -88.f;
0095 
0096   const float C1F = 0.693359375f;
0097   const float C2F = -2.12194440e-4f;
0098 
0099   const float PX1expf = 1.9875691500E-4f;
0100   const float PX2expf = 1.3981999507E-3f;
0101   const float PX3expf = 8.3334519073E-3f;
0102   const float PX4expf = 4.1665795894E-2f;
0103   const float PX5expf = 1.6666665459E-1f;
0104   const float PX6expf = 5.0000001201E-1f;
0105 
0106   const float LOG2EF = 1.44269504088896341f;
0107 
0108   //----------------------------------------------------------------------------
0109   // Used to switch between different type of interpretations of the data
0110   // (64 bits)
0111   //
0112   union ieee754 {
0113     ieee754(){};
0114     ieee754(double thed) { d = thed; };
0115     ieee754(uint64_t thell) { ll = thell; };
0116     ieee754(float thef) { f[0] = thef; };
0117     ieee754(uint32_t thei) { i[0] = thei; };
0118     double d;
0119     float f[2];
0120     uint32_t i[2];
0121     uint64_t ll;
0122     uint16_t s[4];
0123   };
0124 
0125   //----------------------------------------------------------------------------
0126   // Converts an unsigned long long to a double
0127   //
0128   inline double uint642dp(uint64_t ll) {
0129     ieee754 tmp;
0130     tmp.ll = ll;
0131     return tmp.d;
0132   }
0133 
0134   //----------------------------------------------------------------------------
0135   // Converts an int to a float
0136   //
0137   inline float uint322sp(int x) {
0138     ieee754 tmp;
0139     tmp.i[0] = x;
0140     return tmp.f[0];
0141   }
0142 
0143   //----------------------------------------------------------------------------
0144   // Converts a float to an int
0145   //
0146   inline uint32_t sp2uint32(float x) {
0147     ieee754 tmp;
0148     tmp.f[0] = x;
0149     return tmp.i[0];
0150   }
0151 
0152   //----------------------------------------------------------------------------
0153   /**
0154    * A vectorisable floor implementation, not only triggered by fast-math.
0155    * These functions do not distinguish between -0.0 and 0.0, so are not IEC6509
0156    * compliant for argument -0.0
0157    **/
0158   inline double fpfloor(const double x) {
0159     // no problem since exp is defined between -708 and 708. Int is enough for
0160     // it!
0161     int32_t ret = int32_t(x);
0162     ret -= (sp2uint32(x) >> 31);
0163     return ret;
0164   }
0165 
0166   //----------------------------------------------------------------------------
0167   /**
0168    * A vectorisable floor implementation, not only triggered by fast-math.
0169    * These functions do not distinguish between -0.0 and 0.0, so are not IEC6509
0170    * compliant for argument -0.0
0171    **/
0172   inline float fpfloor(const float x) {
0173     int32_t ret = int32_t(x);
0174     ret -= (sp2uint32(x) >> 31);
0175     return ret;
0176   }
0177 }  // namespace DVTExpConsts
0178 
0179 // Exp double precision --------------------------------------------------------
0180 
0181 /// Exponential Function double precision
0182 inline double VDTExp(double initial_x) {
0183   double x  = initial_x;
0184   double px = DVTExpConsts::fpfloor(DVTExpConsts::LOG2E * x + 0.5);
0185 
0186   const int32_t n = int32_t(px);
0187 
0188   x -= px * 6.93145751953125E-1;
0189   x -= px * 1.42860682030941723212E-6;
0190 
0191   const double xx = x * x;
0192 
0193   // px = x * P(x**2).
0194   px = DVTExpConsts::PX1exp;
0195   px *= xx;
0196   px += DVTExpConsts::PX2exp;
0197   px *= xx;
0198   px += DVTExpConsts::PX3exp;
0199   px *= x;
0200 
0201   // Evaluate Q(x**2).
0202   double qx = DVTExpConsts::QX1exp;
0203   qx *= xx;
0204   qx += DVTExpConsts::QX2exp;
0205   qx *= xx;
0206   qx += DVTExpConsts::QX3exp;
0207   qx *= xx;
0208   qx += DVTExpConsts::QX4exp;
0209 
0210   // e**x = 1 + 2x P(x**2)/( Q(x**2) - P(x**2) )
0211   x = px / (qx - px);
0212   x = 1.0 + 2.0 * x;
0213 
0214   // Build 2^n in double.
0215   x *= DVTExpConsts::uint642dp((((uint64_t) n) + 1023) << 52);
0216 
0217   if(initial_x > DVTExpConsts::EXP_LIMIT)
0218     x = std::numeric_limits<double>::infinity();
0219   if(initial_x < -DVTExpConsts::EXP_LIMIT)
0220     x = 0.;
0221 
0222   return x;
0223 }
0224 
0225 // Exp single precision --------------------------------------------------------
0226 
0227 /// Exponential Function single precision
0228 inline float VDTExpf(float initial_x) {
0229   float x = initial_x;
0230   float z = DVTExpConsts::fpfloor(DVTExpConsts::LOG2EF * x +0.5f); /* std::floor() truncates toward -infinity. */
0231 
0232   x -= z * DVTExpConsts::C1F;
0233   x -= z * DVTExpConsts::C2F;
0234   const int32_t n = int32_t(z);
0235 
0236   const float x2 = x * x;
0237 
0238   z = x * DVTExpConsts::PX1expf;
0239   z += DVTExpConsts::PX2expf;
0240   z *= x;
0241   z += DVTExpConsts::PX3expf;
0242   z *= x;
0243   z += DVTExpConsts::PX4expf;
0244   z *= x;
0245   z += DVTExpConsts::PX5expf;
0246   z *= x;
0247   z += DVTExpConsts::PX6expf;
0248   z *= x2;
0249   z += x + 1.0f;
0250 
0251   /* multiply by power of 2 */
0252   z *= DVTExpConsts::uint322sp((n + 0x7f) << 23);
0253 
0254   if(initial_x > DVTExpConsts::MAXLOGF)
0255     z = std::numeric_limits<float>::infinity();
0256   if(initial_x < DVTExpConsts::MINLOGF)
0257     z = 0.f;
0258 
0259   return z;
0260 }
0261 
0262 
0263 //------------------------------------------------------------------------------
0264 
0265 void expv(const uint32_t size, double const* __restrict__ iarray,
0266           double* __restrict__ oarray);
0267 void expfv(const uint32_t size, float const* __restrict__ iarray,
0268            float* __restrict__ oarray);
0269 
0270 #endif // WIN32
0271 
0272 #endif // G4HepEmExp