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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 /// \file visualization/userVisAction/src/UVA_VisAction.cc
0027 /// \brief Implementation of the UVA_VisAction class
0028 //
0029 //
0030 
0031 #include "UVA_VisAction.hh"
0032 
0033 #include "G4Box.hh"
0034 #include "G4Orb.hh"
0035 #include "G4SubtractionSolid.hh"
0036 #include "G4SystemOfUnits.hh"
0037 #include "G4Text.hh"
0038 #include "G4VVisManager.hh"
0039 #include "G4VisAttributes.hh"
0040 
0041 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0042 
0043 void UVA_VisAction::Draw()
0044 {
0045   G4VVisManager* pVisManager = G4VVisManager::GetConcreteInstance();
0046   if (pVisManager) {
0047     // A simple logo...
0048     G4Orb orb("my_logo_orb", 5 * cm);
0049     G4Box box("my_cut_box", 5 * cm, 5 * cm, 5 * cm);
0050     G4SubtractionSolid logo("my_logo", &orb, &box, G4Translate3D(-3 * cm, 3 * cm, 3 * cm));
0051     G4VisAttributes va1(G4Colour::Red());
0052     va1.SetForceSolid(true);
0053     pVisManager->Draw(logo, va1, G4Translate3D(-15 * cm, -20 * cm, 25 * cm));
0054 
0055     G4Text text("My beautiful logo");
0056     G4VisAttributes va2(G4Colour::Magenta());
0057     text.SetVisAttributes(va2);
0058     text.SetScreenSize(12.);
0059     pVisManager->Draw(text, G4Translate3D(-16 * cm, -18 * cm, 25 * cm));
0060   }
0061 }
0062 
0063 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......