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0001 //
0002 // ********************************************************************
0003 // * License and Disclaimer                                           *
0004 // *                                                                  *
0005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
0006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
0007 // * conditions of the Geant4 Software License,  included in the file *
0008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
0009 // * include a list of copyright holders.                             *
0010 // *                                                                  *
0011 // * Neither the authors of this software system, nor their employing *
0012 // * institutes,nor the agencies providing financial support for this *
0013 // * work  make  any representation or  warranty, express or implied, *
0014 // * regarding  this  software system or assume any liability for its *
0015 // * use.  Please see the license in the file  LICENSE  and URL above *
0016 // * for the full disclaimer and the limitation of liability.         *
0017 // *                                                                  *
0018 // * This  code  implementation is the result of  the  scientific and *
0019 // * technical work of the GEANT4 collaboration.                      *
0020 // * By using,  copying,  modifying or  distributing the software (or *
0021 // * any work based  on the software)  you  agree  to acknowledge its *
0022 // * use  in  resulting  scientific  publications,  and indicate your *
0023 // * acceptance of all terms of the Geant4 Software license.          *
0024 // ********************************************************************
0025 //
0026 //
0027 /// \file ExGflash3.cc
0028 /// \brief Main program of the parameterisations/gflash/gflash3 example
0029 //
0030 // Created by Joanna Weng 26.11.2004
0031 
0032 // G4 includes
0033 #include "G4RunManagerFactory.hh"
0034 #include "G4Timer.hh"
0035 #include "G4Types.hh"
0036 #include "G4UImanager.hh"
0037 #include "G4ios.hh"
0038 
0039 // my project
0040 #include "ExGflash3DetectorConstruction.hh"
0041 #include "ExGflash3ParallelWorld.hh"
0042 #include "ExGflashActionInitialization.hh"
0043 #include "FTFP_BERT.hh"
0044 
0045 #include "G4FastSimulationPhysics.hh"
0046 #include "G4ParallelWorldPhysics.hh"
0047 #include "G4UIExecutive.hh"
0048 #include "G4VisExecutive.hh"
0049 
0050 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
0051 
0052 int main(int argc, char** argv)
0053 {
0054   // Instantiate G4UIExecutive if interactive mode
0055   G4UIExecutive* ui = nullptr;
0056   if (argc == 1) {
0057     ui = new G4UIExecutive(argc, argv);
0058   }
0059 
0060   // timer to see GFlash performance
0061   G4Timer timer;
0062   timer.Start();
0063 
0064   G4cout << "+-------------------------------------------------------+" << G4endl;
0065   G4cout << "|                                                       |" << G4endl;
0066   G4cout << "|          This is an example of Shower                 |" << G4endl;
0067   G4cout << "|          Parameterization with GFLASH                 |" << G4endl;
0068   G4cout << "+-------------------------------------------------------+" << G4endl;
0069 
0070   auto* runManager = G4RunManagerFactory::CreateRunManager();
0071   runManager->SetNumberOfThreads(1);
0072 
0073   // UserInitialization classes (mandatory)
0074   G4cout << "# GFlash Example: Detector Construction" << G4endl;
0075   auto detector = new ExGflash3DetectorConstruction();
0076   detector->RegisterParallelWorld(new ExGflash3ParallelWorld("parallelWorld"));
0077   runManager->SetUserInitialization(detector);
0078 
0079   // G4cout<<"# GFlash Example: Physics "<<G4endl;
0080   // -- Select a physics list:
0081   G4VModularPhysicsList* physicsList = new FTFP_BERT();
0082   // -- Create a fast simulation physics constructor, used to augment
0083   // -- the above physics list to allow for fast simulation:
0084   auto fastSimulationPhysics = new G4FastSimulationPhysics();
0085   // -- We now configure the fastSimulationPhysics object.
0086   // -- The gflash model (GFlashShowerModel, see ExGflashDetectorConstruction.cc)
0087   // -- is applicable to e+ and e- : we augment the physics list for these
0088   // -- particles (by adding a G4FastSimulationManagerProcess with below's
0089   // -- calls), this will make the fast simulation to be activated:
0090   fastSimulationPhysics->ActivateFastSimulation("e-");
0091   fastSimulationPhysics->ActivateFastSimulation("e+");
0092   // -- Register this fastSimulationPhysics to the physicsList,
0093   // -- when the physics list will be called by the run manager
0094   // -- (will happen at initialization of the run manager)
0095   // -- for physics process construction, the fast simulation
0096   // -- configuration will be applied as well.
0097   physicsList->RegisterPhysics(new G4ParallelWorldPhysics("parallelWorld"));
0098   physicsList->RegisterPhysics(fastSimulationPhysics);
0099   runManager->SetUserInitialization(physicsList);
0100 
0101   // Action initialization:
0102   runManager->SetUserInitialization(new ExGflashActionInitialization);
0103 
0104   G4VisManager* visManager = new G4VisExecutive;
0105   visManager->Initialize();
0106 
0107   G4UImanager* UImanager = G4UImanager::GetUIpointer();
0108   UImanager->ApplyCommand("/run/verbose 0");
0109   runManager->Initialize();
0110   UImanager->ApplyCommand("/Step/Verbose 0");
0111 
0112   if (ui)  // Define UI terminal for interactive mode
0113   {
0114     UImanager->ApplyCommand("/control/execute vis.mac");
0115     ui->SessionStart();
0116     delete ui;
0117   }
0118   else  // Batch mode
0119   {
0120     G4String s = *(argv + 1);
0121     UImanager->ApplyCommand("/control/execute " + s);
0122   }
0123 
0124   delete visManager;
0125   delete runManager;
0126 
0127   timer.Stop();
0128   G4cout << G4endl;
0129   G4cout << "******************************************";
0130   G4cout << G4endl;
0131   G4cout << "Total Real Elapsed Time is: " << timer.GetRealElapsed();
0132   G4cout << G4endl;
0133   G4cout << "Total System Elapsed Time: " << timer.GetSystemElapsed();
0134   G4cout << G4endl;
0135   G4cout << "Total GetUserElapsed Time: " << timer.GetUserElapsed();
0136   G4cout << G4endl;
0137   G4cout << "******************************************";
0138   G4cout << G4endl;
0139 
0140   return 0;
0141 }
0142 
0143 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......