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0031 #ifndef LXeScintHit_h
0032 #define LXeScintHit_h 1
0033
0034 #include "G4Allocator.hh"
0035 #include "G4THitsCollection.hh"
0036 #include "G4ThreeVector.hh"
0037 #include "G4VHit.hh"
0038 #include "G4VPhysicalVolume.hh"
0039
0040 class LXeScintHit : public G4VHit
0041 {
0042 public:
0043 LXeScintHit() = default;
0044 LXeScintHit(G4VPhysicalVolume* pVol);
0045 ~LXeScintHit() override = default;
0046
0047 LXeScintHit(const LXeScintHit& right);
0048 const LXeScintHit& operator=(const LXeScintHit& right);
0049 G4bool operator==(const LXeScintHit& right) const;
0050
0051 inline void* operator new(size_t);
0052 inline void operator delete(void* aHit);
0053
0054 inline void SetEdep(G4double de) { fEdep = de; }
0055 inline void AddEdep(G4double de) { fEdep += de; }
0056 inline G4double GetEdep() { return fEdep; }
0057
0058 inline void SetPos(G4ThreeVector xyz) { fPos = xyz; }
0059 inline G4ThreeVector GetPos() { return fPos; }
0060
0061 inline const G4VPhysicalVolume* GetPhysV() { return fPhysVol; }
0062
0063 private:
0064 G4double fEdep = 0.;
0065 G4ThreeVector fPos;
0066 const G4VPhysicalVolume* fPhysVol = nullptr;
0067 };
0068
0069 typedef G4THitsCollection<LXeScintHit> LXeScintHitsCollection;
0070
0071 extern G4ThreadLocal G4Allocator<LXeScintHit>* LXeScintHitAllocator;
0072
0073 inline void* LXeScintHit::operator new(size_t)
0074 {
0075 if (!LXeScintHitAllocator) LXeScintHitAllocator = new G4Allocator<LXeScintHit>;
0076 return (void*)LXeScintHitAllocator->MallocSingle();
0077 }
0078
0079 inline void LXeScintHit::operator delete(void* aHit)
0080 {
0081 LXeScintHitAllocator->FreeSingle((LXeScintHit*)aHit);
0082 }
0083
0084 #endif