File indexing completed on 2025-12-16 09:29:36
0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
0030
0031 #include "G4MIRDLeftArmBone.hh"
0032 #include "globals.hh"
0033 #include "G4SystemOfUnits.hh"
0034 #include "G4SDManager.hh"
0035 #include "G4VisAttributes.hh"
0036 #include "G4HumanPhantomMaterial.hh"
0037 #include "G4EllipticalTube.hh"
0038 #include "G4RotationMatrix.hh"
0039 #include "G4ThreeVector.hh"
0040 #include "G4VPhysicalVolume.hh"
0041 #include "G4PVPlacement.hh"
0042 #include "G4UnionSolid.hh"
0043 #include "G4EllipticalCone.hh"
0044 #include "G4HumanPhantomColour.hh"
0045
0046 G4VPhysicalVolume* G4MIRDLeftArmBone::Construct(const G4String& volumeName,G4VPhysicalVolume* mother,
0047 const G4String& colourName, G4bool wireFrame, G4bool)
0048 {
0049
0050
0051
0052 auto* material = new G4HumanPhantomMaterial();
0053
0054 G4cout << "Construct " << volumeName <<" with mother "<<mother->GetName()<<G4endl;
0055
0056 auto* skeleton = material -> GetMaterial("skeleton");
0057
0058 delete material;
0059
0060 G4double dx = 1.4 * cm;
0061 G4double dy = 2.7 * cm;
0062
0063
0064 auto* leftArm = new G4EllipticalTube("OneLeftArmBone",dx,dy,34.5 *cm);
0065
0066 auto* logicLeftArmBone = new G4LogicalVolume(leftArm,
0067 skeleton,
0068 "logical" + volumeName,
0069 nullptr, nullptr, nullptr);
0070
0071 auto* rm = new G4RotationMatrix();
0072 rm->rotateX(180.*degree);
0073 G4VPhysicalVolume* physLeftArmBone = new G4PVPlacement(rm,
0074 G4ThreeVector(18.4 * cm, 0.0, -0.5*cm),
0075
0076 "physicalLeftArmBone",
0077 logicLeftArmBone,
0078 mother,
0079 false,0,true);
0080
0081
0082
0083 auto* colourPointer = new G4HumanPhantomColour();
0084 G4Colour colour = colourPointer -> GetColour(colourName);
0085 auto* LeftArmBoneVisAtt = new G4VisAttributes(colour);
0086 LeftArmBoneVisAtt->SetForceSolid(wireFrame);
0087 logicLeftArmBone->SetVisAttributes(LeftArmBoneVisAtt);
0088
0089 G4cout << "LeftArmBone created !!!!!!" << G4endl;
0090
0091
0092 G4double LeftArmBoneVol = logicLeftArmBone->GetSolid()->GetCubicVolume();
0093 G4cout << "Volume of LeftArmBone = " << LeftArmBoneVol/cm3 << " cm^3" << G4endl;
0094
0095
0096 G4String LeftArmBoneMat = logicLeftArmBone->GetMaterial()->GetName();
0097 G4cout << "Material of LeftArmBone = " << LeftArmBoneMat << G4endl;
0098
0099
0100 G4double LeftArmBoneDensity = logicLeftArmBone->GetMaterial()->GetDensity();
0101 G4cout << "Density of Material = " << LeftArmBoneDensity*cm3/g << " g/cm^3" << G4endl;
0102
0103
0104 G4double LeftArmBoneMass = (LeftArmBoneVol)*LeftArmBoneDensity;
0105 G4cout << "Mass of LeftArmBone = " << LeftArmBoneMass/gram << " g" << G4endl;
0106
0107 return physLeftArmBone;
0108 }