Warning, /eic-opticks/sysrap/gl/wireframe/vert.glsl is written in an unsupported language. File is not indexed.
0001 #version 410 core
0002 uniform mat4 MVP;
0003
0004 in vec3 vNrm;
0005 in vec3 vPos;
0006
0007 out vec4 v_color;
0008
0009 void main()
0010 {
0011 gl_Position = MVP * vec4(vPos, 1.0);
0012
0013 v_color = vec4( clamp( vNrm*0.5 + 0.8, 0.0, 1.0) , 1.0 );
0014
0015 // vNrm comps in range -1.->1.
0016 // 0.5*vNrm comps in range -0.5.->0.5
0017 // 0.5*(vNrm+1.) comps in range 0.0->1.0
0018
0019 }
0020
0021
0022