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File indexing completed on 2026-04-10 07:49:43

0001 #pragma once
0002 
0003 /**
0004 QTexLookup
0005 ===========
0006 
0007 This provides a basic test for a GPU texture, looking 
0008 up every texel of the texture.  This resulting array can be compared
0009 with the input array and should exactly match.
0010 
0011 **/
0012 
0013 #include "QUDARAP_API_EXPORT.hh"
0014 #include "plog/Severity.h"
0015 
0016 struct NP ; 
0017 struct dim3 ; 
0018 template<typename T> struct QTex ; 
0019 
0020 template<typename T>
0021 struct QUDARAP_API QTexLookup
0022 {
0023     static const plog::Severity LEVEL ; 
0024     static NP* Look(const  QTex<T>* tex_); 
0025 
0026     QTexLookup( const QTex<T>* tex_ ); 
0027     const QTex<T>* tex ;  
0028 
0029     NP* lookup();
0030     void lookup_( T* lookup, unsigned num_lookup, unsigned width, unsigned height  ); 
0031 
0032     void configureLaunch( dim3& numBlocks, dim3& threadsPerBlock, unsigned width, unsigned height ); 
0033 
0034 }; 
0035 
0036 
0037 
0038