File indexing completed on 2026-04-09 07:48:54
0001 #pragma once
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0037 LEAF_FUNC
0038 float z_apex_cone( const quad& q0 )
0039 {
0040 float r1 = q0.f.x ;
0041 float z1 = q0.f.y ;
0042 float r2 = q0.f.z ;
0043 float z2 = q0.f.w ;
0044 float z0 = (z2*r1-z1*r2)/(r1-r2) ;
0045 return z0 ;
0046 }
0047
0048
0049 LEAF_FUNC
0050 void intersect_leaf_newcone( bool& valid_isect, float4& isect, const quad& q0, const float t_min , const float3& ray_origin, const float3& ray_direction )
0051 {
0052 const float& r1 = q0.f.x ;
0053 const float& z1 = q0.f.y ;
0054 const float& r2 = q0.f.z ;
0055 const float& z2 = q0.f.w ;
0056
0057 const float r1r1 = r1*r1 ;
0058 const float r2r2 = r2*r2 ;
0059 const float tth = (r2-r1)/(z2-z1) ;
0060 const float tth2 = tth*tth ;
0061 const float z0 = (z2*r1-z1*r2)/(r1-r2) ;
0062
0063 const float3& o = ray_origin ;
0064 const float3& d = ray_direction ;
0065 const float idz = 1.f/d.z ;
0066
0067 #ifdef DEBUG_CONE
0068 printf("//intersect_leaf_newcone r1 %10.4f z1 %10.4f r2 %10.4f z2 %10.4f : z0 %10.4f \n", r1, z1, r2, z2, z0 );
0069 #endif
0070
0071
0072 float t_cap1 = d.z == 0.f ? RT_DEFAULT_MAX : (z1 - o.z)*idz ;
0073 float t_cap2 = d.z == 0.f ? RT_DEFAULT_MAX : (z2 - o.z)*idz ;
0074
0075 const float rr_cap1 = (o.x + t_cap1*d.x)*(o.x + t_cap1*d.x) + (o.y + t_cap1*d.y)*(o.y + t_cap1*d.y) ;
0076 const float rr_cap2 = (o.x + t_cap2*d.x)*(o.x + t_cap2*d.x) + (o.y + t_cap2*d.y)*(o.y + t_cap2*d.y) ;
0077
0078 t_cap1 = rr_cap1 < r1r1 && t_cap1 > t_min ? t_cap1 : RT_DEFAULT_MAX ;
0079 t_cap2 = rr_cap2 < r2r2 && t_cap2 > t_min ? t_cap2 : RT_DEFAULT_MAX ;
0080
0081
0082 const float c2 = d.x*d.x + d.y*d.y - d.z*d.z*tth2 ;
0083 const float c1 = o.x*d.x + o.y*d.y - (o.z-z0)*d.z*tth2 ;
0084 const float c0 = o.x*o.x + o.y*o.y - (o.z-z0)*(o.z-z0)*tth2 ;
0085
0086 float t_near, t_far, disc, sdisc ;
0087 robust_quadratic_roots_disqualifying(RT_DEFAULT_MAX, t_near, t_far, disc, sdisc, c2, c1, c0 ) ;
0088
0089
0090 #ifdef DEBUG_CONE
0091 printf("//intersect_leaf_newcone c2 %10.4f c1 %10.4f c0 %10.4f disc %10.4f disc > 0.f %d : tth %10.4f \n", c2, c1, c0, disc, disc>0.f, tth );
0092 #endif
0093
0094 const float z_near = o.z+t_near*d.z ;
0095 const float z_far = o.z+t_far*d.z ;
0096
0097 t_near = z_near > z1 && z_near < z2 && t_near > t_min ? t_near : RT_DEFAULT_MAX ;
0098 t_far = z_far > z1 && z_far < z2 && t_far > t_min ? t_far : RT_DEFAULT_MAX ;
0099
0100 const float4 roots = make_float4( t_near, t_far, t_cap1, t_cap2 );
0101 const float t_cand = fminf(roots) ;
0102
0103 valid_isect = t_cand > t_min && t_cand < RT_DEFAULT_MAX ;
0104 if(valid_isect)
0105 {
0106 if( t_cand == t_cap1 || t_cand == t_cap2 )
0107 {
0108 isect.x = 0.f ;
0109 isect.y = 0.f ;
0110 isect.z = t_cand == t_cap2 ? 1.f : -1.f ;
0111 }
0112 else
0113 {
0114 float3 n = normalize(make_float3( o.x+t_cand*d.x, o.y+t_cand*d.y, (z0-(o.z+t_cand*d.z))*tth2 )) ;
0115 isect.x = n.x ;
0116 isect.y = n.y ;
0117 isect.z = n.z ;
0118 }
0119 isect.w = t_cand ;
0120 }
0121 }
0122
0123