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0001 /* 0002 * Licensed to the Apache Software Foundation (ASF) under one or more 0003 * contributor license agreements. See the NOTICE file distributed with 0004 * this work for additional information regarding copyright ownership. 0005 * The ASF licenses this file to You under the Apache License, Version 2.0 0006 * (the "License"); you may not use this file except in compliance with 0007 * the License. You may obtain a copy of the License at 0008 * 0009 * http://www.apache.org/licenses/LICENSE-2.0 0010 * 0011 * Unless required by applicable law or agreed to in writing, software 0012 * distributed under the License is distributed on an "AS IS" BASIS, 0013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 0014 * See the License for the specific language governing permissions and 0015 * limitations under the License. 0016 */ 0017 0018 /* 0019 * $Id$ 0020 */ 0021 0022 #if !defined(XERCESC_INCLUDE_GUARD_NAMEIDPOOL_HPP) 0023 #define XERCESC_INCLUDE_GUARD_NAMEIDPOOL_HPP 0024 0025 #include <xercesc/util/XMemory.hpp> 0026 #include <xercesc/util/XMLString.hpp> 0027 #include <xercesc/util/PlatformUtils.hpp> 0028 #include <xercesc/util/RefHashTableOf.hpp> 0029 0030 XERCES_CPP_NAMESPACE_BEGIN 0031 0032 // 0033 // Forward declare the enumerator so he can be our friend. Can you say 0034 // friend? Sure... 0035 // 0036 template <class TElem> class NameIdPoolEnumerator; 0037 0038 0039 // 0040 // This class is provided to serve as the basis of many of the pools that 0041 // are used by the scanner and validators. They often need to be able to 0042 // store objects in such a way that they can be quickly accessed by the 0043 // name field of the object, and such that each element added is assigned 0044 // a unique id via which it can be accessed almost instantly. 0045 // 0046 // Object names are enforced as being unique, since that's what all these 0047 // pools require. So its effectively a hash table in conjunction with an 0048 // array of references into the hash table by id. Ids are assigned such that 0049 // id N can be used to get the Nth element from the array of references. 0050 // This provides very fast access by id. 0051 // 0052 // The way these pools are used, elements are never removed except when the 0053 // whole thing is flushed. This makes it very easy to maintain the two 0054 // access methods in sync. 0055 // 0056 // For efficiency reasons, the id reference array is never flushed until 0057 // the dtor. This way, it does not have to be regrown every time its reused. 0058 // 0059 // All elements are assumed to be owned by the pool! 0060 // 0061 0062 template <class TElem> class NameIdPool : public XMemory 0063 { 0064 public : 0065 // ----------------------------------------------------------------------- 0066 // Constructors and Destructor 0067 // ----------------------------------------------------------------------- 0068 NameIdPool 0069 ( 0070 const XMLSize_t hashModulus 0071 , const XMLSize_t initSize = 128 0072 , MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager 0073 ); 0074 0075 ~NameIdPool(); 0076 0077 0078 // ----------------------------------------------------------------------- 0079 // Element management 0080 // ----------------------------------------------------------------------- 0081 bool containsKey(const XMLCh* const key) const; 0082 void removeAll(); 0083 0084 0085 // ----------------------------------------------------------------------- 0086 // Getters 0087 // ----------------------------------------------------------------------- 0088 TElem* getByKey(const XMLCh* const key); 0089 const TElem* getByKey(const XMLCh* const key) const; 0090 TElem* getById(const XMLSize_t elemId); 0091 const TElem* getById(const XMLSize_t elemId) const; 0092 0093 MemoryManager* getMemoryManager() const; 0094 // ----------------------------------------------------------------------- 0095 // Putters 0096 // 0097 // Dups are not allowed and cause an IllegalArgumentException. The id 0098 // of the new element is returned. 0099 // ----------------------------------------------------------------------- 0100 XMLSize_t put(TElem* const valueToAdopt); 0101 0102 0103 protected : 0104 // ----------------------------------------------------------------------- 0105 // Declare the enumerator our friend so he can see our members 0106 // ----------------------------------------------------------------------- 0107 friend class NameIdPoolEnumerator<TElem>; 0108 0109 0110 private : 0111 // ----------------------------------------------------------------------- 0112 // Unused constructors and operators 0113 // ----------------------------------------------------------------------- 0114 NameIdPool(const NameIdPool<TElem>&); 0115 NameIdPool<TElem>& operator=(const NameIdPool<TElem>&); 0116 0117 // ----------------------------------------------------------------------- 0118 // Data members 0119 // 0120 // fBucketList 0121 // This is the hash table that contains the values. 0122 // 0123 // fIdPtrs 0124 // fIdPtrsCount 0125 // This is the array of pointers to the bucket elements in order of 0126 // their assigned ids. So taking id N and referencing this array 0127 // gives you the element with that id. The count field indicates 0128 // the current size of this list. When fIdCounter+1 reaches this 0129 // value the list must be expanded. 0130 // 0131 // fIdCounter 0132 // This is used to give out unique ids to added elements. It starts 0133 // at zero (which means empty), and is bumped up for each newly added 0134 // element. So the first element is 1, the next is 2, etc... This 0135 // means that this value is set to the top index of the fIdPtrs array. 0136 // 0137 // ----------------------------------------------------------------------- 0138 MemoryManager* fMemoryManager; 0139 TElem** fIdPtrs; 0140 XMLSize_t fIdPtrsCount; 0141 XMLSize_t fIdCounter; 0142 RefHashTableOf<TElem> fBucketList; 0143 }; 0144 0145 0146 // 0147 // An enumerator for a name id pool. It derives from the basic enumerator 0148 // class, so that pools can be generically enumerated. 0149 // 0150 template <class TElem> class NameIdPoolEnumerator : public XMLEnumerator<TElem>, public XMemory 0151 { 0152 public : 0153 // ----------------------------------------------------------------------- 0154 // Constructors and Destructor 0155 // ----------------------------------------------------------------------- 0156 NameIdPoolEnumerator 0157 ( 0158 NameIdPool<TElem>* const toEnum 0159 , MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager 0160 ); 0161 0162 NameIdPoolEnumerator 0163 ( 0164 const NameIdPoolEnumerator<TElem>& toCopy 0165 ); 0166 0167 virtual ~NameIdPoolEnumerator(); 0168 0169 // ----------------------------------------------------------------------- 0170 // Public operators 0171 // ----------------------------------------------------------------------- 0172 NameIdPoolEnumerator<TElem>& operator= 0173 ( 0174 const NameIdPoolEnumerator<TElem>& toAssign 0175 ); 0176 0177 // ----------------------------------------------------------------------- 0178 // Enum interface 0179 // ----------------------------------------------------------------------- 0180 bool hasMoreElements() const; 0181 TElem& nextElement(); 0182 void Reset(); 0183 XMLSize_t size() const; 0184 0185 private : 0186 // ----------------------------------------------------------------------- 0187 // Data Members 0188 // 0189 // fCurIndex 0190 // This is the current index into the pool's id mapping array. This 0191 // is now we enumerate it. 0192 // 0193 // fToEnum 0194 // The name id pool that is being enumerated. 0195 // ----------------------------------------------------------------------- 0196 XMLSize_t fCurIndex; 0197 NameIdPool<TElem>* fToEnum; 0198 MemoryManager* fMemoryManager; 0199 }; 0200 0201 XERCES_CPP_NAMESPACE_END 0202 0203 #if !defined(XERCES_TMPLSINC) 0204 #include <xercesc/util/NameIdPool.c> 0205 #endif 0206 0207 #endif
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