|
|
|||
File indexing completed on 2026-10-05 09:22:21
0001 // Copyright (c) 1991-1999 Matra Datavision 0002 // Copyright (c) 1999-2014 OPEN CASCADE SAS 0003 // 0004 // This file is part of Open CASCADE Technology software library. 0005 // 0006 // This library is free software; you can redistribute it and/or modify it under 0007 // the terms of the GNU Lesser General Public License version 2.1 as published 0008 // by the Free Software Foundation, with special exception defined in the file 0009 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0010 // distribution for complete text of the license and disclaimer of any warranty. 0011 // 0012 // Alternatively, this file may be used under the terms of Open CASCADE 0013 // commercial license or contractual agreement. 0014 0015 #ifndef _gp_Ax2d_HeaderFile 0016 #define _gp_Ax2d_HeaderFile 0017 0018 #include <gp_Pnt2d.hxx> 0019 #include <gp_Dir2d.hxx> 0020 0021 class gp_Trsf2d; 0022 class gp_Vec2d; 0023 0024 //! Describes an axis in the plane (2D space). 0025 //! An axis is defined by: 0026 //! - its origin (also referred to as its "Location point"), and 0027 //! - its unit vector (referred to as its "Direction"). 0028 //! An axis implicitly defines a direct, right-handed 0029 //! coordinate system in 2D space by: 0030 //! - its origin, 0031 //! - its "Direction" (giving the "X Direction" of the coordinate system), and 0032 //! - the unit vector normal to "Direction" (positive angle 0033 //! measured in the trigonometric sense). 0034 //! An axis is used: 0035 //! - to describe 2D geometric entities (for example, the 0036 //! axis which defines angular coordinates on a circle). 0037 //! It serves for the same purpose as the STEP function 0038 //! "axis placement one axis", or 0039 //! - to define geometric transformations (axis of 0040 //! symmetry, axis of rotation, and so on). 0041 //! Note: to define a left-handed 2D coordinate system, use gp_Ax22d. 0042 class gp_Ax2d 0043 { 0044 public: 0045 DEFINE_STANDARD_ALLOC 0046 0047 //! Creates an axis object representing X axis of the reference coordinate system. 0048 constexpr gp_Ax2d() noexcept 0049 : loc(0., 0.) 0050 // vdir(1.,0.) use default ctor of gp_Dir2d, as it creates the same dir (1,0) 0051 { 0052 } 0053 0054 //! Creates an Ax2d. 0055 //! <theP> is the "Location" point of the axis placement 0056 //! and theV is the "Direction" of the axis placement. 0057 constexpr gp_Ax2d(const gp_Pnt2d& theP, const gp_Dir2d& theV) noexcept 0058 : loc(theP), 0059 vdir(theV) 0060 { 0061 } 0062 0063 //! Creates an axis with the given location point and standard direction. 0064 constexpr gp_Ax2d(const gp_Pnt2d& theP, const gp_Dir2d::D theDir) noexcept 0065 : loc(theP), 0066 vdir(theDir) 0067 { 0068 } 0069 0070 //! Creates an axis at the origin with the given standard direction. 0071 //! Replaces gp::OX2d(), gp::OY2d() static functions. 0072 constexpr explicit gp_Ax2d(const gp_Dir2d::D theDir) noexcept 0073 : loc(0., 0.), 0074 vdir(theDir) 0075 { 0076 } 0077 0078 //! Changes the "Location" point (origin) of <me>. 0079 constexpr void SetLocation(const gp_Pnt2d& theP) noexcept { loc = theP; } 0080 0081 //! Changes the direction of <me>. 0082 constexpr void SetDirection(const gp_Dir2d& theV) noexcept { vdir = theV; } 0083 0084 //! Returns the origin of <me>. 0085 constexpr const gp_Pnt2d& Location() const noexcept { return loc; } 0086 0087 //! Returns the direction of <me>. 0088 constexpr const gp_Dir2d& Direction() const noexcept { return vdir; } 0089 0090 //! Returns True if: 0091 //! . the angle between <me> and <Other> is lower or equal 0092 //! to <AngularTolerance> and 0093 //! . the distance between <me>.Location() and <Other> is lower 0094 //! or equal to <LinearTolerance> and 0095 //! . the distance between <Other>.Location() and <me> is lower 0096 //! or equal to LinearTolerance. 0097 Standard_EXPORT bool IsCoaxial(const gp_Ax2d& Other, 0098 const double AngularTolerance, 0099 const double LinearTolerance) const; 0100 0101 //! Returns true if this axis and the axis theOther are normal to each other. 0102 //! That is, if the angle between the two axes is equal to Pi/2 or -Pi/2. 0103 //! Note: the tolerance criterion is given by theAngularTolerance. 0104 bool IsNormal(const gp_Ax2d& theOther, const double theAngularTolerance) const 0105 { 0106 return vdir.IsNormal(theOther.vdir, theAngularTolerance); 0107 } 0108 0109 //! Returns true if this axis and the axis theOther are parallel, and have opposite orientations. 0110 //! That is, if the angle between the two axes is equal to Pi or -Pi. 0111 //! Note: the tolerance criterion is given by theAngularTolerance. 0112 bool IsOpposite(const gp_Ax2d& theOther, const double theAngularTolerance) const 0113 { 0114 return vdir.IsOpposite(theOther.vdir, theAngularTolerance); 0115 } 0116 0117 //! Returns true if this axis and the axis theOther are parallel, 0118 //! and have either the same or opposite orientations. 0119 //! That is, if the angle between the two axes is equal to 0, Pi or -Pi. 0120 //! Note: the tolerance criterion is given by theAngularTolerance. 0121 bool IsParallel(const gp_Ax2d& theOther, const double theAngularTolerance) const 0122 { 0123 return vdir.IsParallel(theOther.vdir, theAngularTolerance); 0124 } 0125 0126 //! Computes the angle, in radians, between this axis and the axis theOther. 0127 //! The value of the angle is between -Pi and Pi. 0128 double Angle(const gp_Ax2d& theOther) const { return vdir.Angle(theOther.vdir); } 0129 0130 //! Reverses the direction of <me> and assigns the result to this axis. 0131 constexpr void Reverse() noexcept { vdir.Reverse(); } 0132 0133 //! Computes a new axis placement with a direction opposite to the direction of <me>. 0134 [[nodiscard]] constexpr gp_Ax2d Reversed() const noexcept 0135 { 0136 gp_Ax2d aTemp = *this; 0137 aTemp.Reverse(); 0138 return aTemp; 0139 } 0140 0141 Standard_EXPORT void Mirror(const gp_Pnt2d& P) noexcept; 0142 0143 //! Performs the symmetrical transformation of an axis 0144 //! placement with respect to the point P which is the 0145 //! center of the symmetry. 0146 [[nodiscard]] Standard_EXPORT gp_Ax2d Mirrored(const gp_Pnt2d& P) const noexcept; 0147 0148 Standard_EXPORT void Mirror(const gp_Ax2d& A) noexcept; 0149 0150 //! Performs the symmetrical transformation of an axis 0151 //! placement with respect to an axis placement which 0152 //! is the axis of the symmetry. 0153 [[nodiscard]] Standard_EXPORT gp_Ax2d Mirrored(const gp_Ax2d& A) const noexcept; 0154 0155 void Rotate(const gp_Pnt2d& theP, const double theAng) 0156 { 0157 loc.Rotate(theP, theAng); 0158 vdir.Rotate(theAng); 0159 } 0160 0161 //! Rotates an axis placement. <theP> is the center of the rotation. 0162 //! theAng is the angular value of the rotation in radians. 0163 [[nodiscard]] gp_Ax2d Rotated(const gp_Pnt2d& theP, const double theAng) const 0164 { 0165 gp_Ax2d anA = *this; 0166 anA.Rotate(theP, theAng); 0167 return anA; 0168 } 0169 0170 Standard_EXPORT void Scale(const gp_Pnt2d& P, const double S); 0171 0172 //! Applies a scaling transformation on the axis placement. 0173 //! The "Location" point of the axisplacement is modified. 0174 //! The "Direction" is reversed if the scale is negative. 0175 [[nodiscard]] gp_Ax2d Scaled(const gp_Pnt2d& theP, const double theS) const 0176 { 0177 gp_Ax2d anA = *this; 0178 anA.Scale(theP, theS); 0179 return anA; 0180 } 0181 0182 void Transform(const gp_Trsf2d& theT) 0183 { 0184 loc.Transform(theT); 0185 vdir.Transform(theT); 0186 } 0187 0188 //! Transforms an axis placement with a Trsf. 0189 [[nodiscard]] gp_Ax2d Transformed(const gp_Trsf2d& theT) const 0190 { 0191 gp_Ax2d anA = *this; 0192 anA.Transform(theT); 0193 return anA; 0194 } 0195 0196 constexpr void Translate(const gp_Vec2d& theV) noexcept { loc.Translate(theV); } 0197 0198 //! Translates an axis placement in the direction of the vector theV. 0199 //! The magnitude of the translation is the vector's magnitude. 0200 [[nodiscard]] constexpr gp_Ax2d Translated(const gp_Vec2d& theV) const noexcept 0201 { 0202 gp_Ax2d anA = *this; 0203 (anA.loc).Translate(theV); 0204 return anA; 0205 } 0206 0207 constexpr void Translate(const gp_Pnt2d& theP1, const gp_Pnt2d& theP2) noexcept 0208 { 0209 loc.Translate(theP1, theP2); 0210 } 0211 0212 //! Translates an axis placement from the point theP1 to the point theP2. 0213 [[nodiscard]] constexpr gp_Ax2d Translated(const gp_Pnt2d& theP1, 0214 const gp_Pnt2d& theP2) const noexcept 0215 { 0216 gp_Ax2d anA = *this; 0217 (anA.loc).Translate(theP1, theP2); 0218 return anA; 0219 } 0220 0221 //! Dumps the content of me into the stream 0222 Standard_EXPORT void DumpJson(Standard_OStream& theOStream, int theDepth = -1) const; 0223 0224 private: 0225 gp_Pnt2d loc; 0226 gp_Dir2d vdir; 0227 }; 0228 0229 #endif // _gp_Ax2d_HeaderFile
| [ Source navigation ] | [ Diff markup ] | [ Identifier search ] | [ general search ] |
|
This page was automatically generated by the 2.3.7 LXR engine. The LXR team |
|