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File indexing completed on 2025-01-18 10:05:31

0001 // Created on: 1997-02-11
0002 // Created by: Alexander BRIVIN
0003 // Copyright (c) 1997-1999 Matra Datavision
0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS
0005 //
0006 // This file is part of Open CASCADE Technology software library.
0007 //
0008 // This library is free software; you can redistribute it and/or modify it under
0009 // the terms of the GNU Lesser General Public License version 2.1 as published
0010 // by the Free Software Foundation, with special exception defined in the file
0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0012 // distribution for complete text of the license and disclaimer of any warranty.
0013 //
0014 // Alternatively, this file may be used under the terms of Open CASCADE
0015 // commercial license or contractual agreement.
0016 
0017 #ifndef _Vrml_Texture2_HeaderFile
0018 #define _Vrml_Texture2_HeaderFile
0019 
0020 #include <Standard.hxx>
0021 #include <Standard_DefineAlloc.hxx>
0022 #include <Standard_Handle.hxx>
0023 
0024 #include <TCollection_AsciiString.hxx>
0025 #include <Vrml_Texture2Wrap.hxx>
0026 #include <Standard_OStream.hxx>
0027 class Vrml_SFImage;
0028 
0029 
0030 //! defines a Texture2 node of VRML specifying properties of geometry
0031 //! and its appearance.
0032 //! This  property  node  defines  a  texture  map  and  parameters  for  that  map
0033 //! The  texture  can  be  read  from  the  URL  specified  by  the  filename  field.
0034 //! To  turn  off  texturing,  set  the  filename  field  to  an  empty  string  ("").
0035 //! Textures  can  alsobe  specified  inline  by  setting  the  image  field
0036 //! to  contain  the  texture  data.
0037 //! By  default  :
0038 //! myFilename ("")
0039 //! myImage (0 0 0)
0040 //! myWrapS (Vrml_REPEAT)
0041 //! myWrapT (Vrml_REPEAT)
0042 class Vrml_Texture2 
0043 {
0044 public:
0045 
0046   DEFINE_STANDARD_ALLOC
0047 
0048   
0049   Standard_EXPORT Vrml_Texture2();
0050   
0051   Standard_EXPORT Vrml_Texture2(const TCollection_AsciiString& aFilename, const Handle(Vrml_SFImage)& aImage, const Vrml_Texture2Wrap aWrapS, const Vrml_Texture2Wrap aWrapT);
0052   
0053   Standard_EXPORT void SetFilename (const TCollection_AsciiString& aFilename);
0054   
0055   Standard_EXPORT TCollection_AsciiString Filename() const;
0056   
0057   Standard_EXPORT void SetImage (const Handle(Vrml_SFImage)& aImage);
0058   
0059   Standard_EXPORT Handle(Vrml_SFImage) Image() const;
0060   
0061   Standard_EXPORT void SetWrapS (const Vrml_Texture2Wrap aWrapS);
0062   
0063   Standard_EXPORT Vrml_Texture2Wrap WrapS() const;
0064   
0065   Standard_EXPORT void SetWrapT (const Vrml_Texture2Wrap aWrapT);
0066   
0067   Standard_EXPORT Vrml_Texture2Wrap WrapT() const;
0068   
0069   Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
0070 
0071 
0072 
0073 
0074 protected:
0075 
0076 
0077 
0078 
0079 
0080 private:
0081 
0082 
0083 
0084   TCollection_AsciiString myFilename;
0085   Handle(Vrml_SFImage) myImage;
0086   Vrml_Texture2Wrap myWrapS;
0087   Vrml_Texture2Wrap myWrapT;
0088 
0089 
0090 };
0091 
0092 
0093 
0094 
0095 
0096 
0097 
0098 #endif // _Vrml_Texture2_HeaderFile