File indexing completed on 2025-01-18 10:05:31
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0017 #ifndef _Vrml_SFRotation_HeaderFile
0018 #define _Vrml_SFRotation_HeaderFile
0019
0020 #include <Standard.hxx>
0021 #include <Standard_DefineAlloc.hxx>
0022 #include <Standard_Handle.hxx>
0023
0024 #include <Standard_Real.hxx>
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0029
0030 class Vrml_SFRotation
0031 {
0032 public:
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0034 DEFINE_STANDARD_ALLOC
0035
0036
0037 Standard_EXPORT Vrml_SFRotation();
0038
0039 Standard_EXPORT Vrml_SFRotation(const Standard_Real aRotationX, const Standard_Real aRotationY, const Standard_Real aRotationZ, const Standard_Real anAngle);
0040
0041 Standard_EXPORT void SetRotationX (const Standard_Real aRotationX);
0042
0043 Standard_EXPORT Standard_Real RotationX() const;
0044
0045 Standard_EXPORT void SetRotationY (const Standard_Real aRotationY);
0046
0047 Standard_EXPORT Standard_Real RotationY() const;
0048
0049 Standard_EXPORT void SetRotationZ (const Standard_Real aRotationZ);
0050
0051 Standard_EXPORT Standard_Real RotationZ() const;
0052
0053 Standard_EXPORT void SetAngle (const Standard_Real anAngle);
0054
0055 Standard_EXPORT Standard_Real Angle() const;
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0059
0060 protected:
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0066 private:
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0070 Standard_Real myRotationX;
0071 Standard_Real myRotationY;
0072 Standard_Real myRotationZ;
0073 Standard_Real myAngle;
0074
0075
0076 };
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0084 #endif