Back to home page

EIC code displayed by LXR

 
 

    


File indexing completed on 2025-01-18 10:05:31

0001 // Created on: 1997-02-12
0002 // Created by: Alexander BRIVIN
0003 // Copyright (c) 1997-1999 Matra Datavision
0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS
0005 //
0006 // This file is part of Open CASCADE Technology software library.
0007 //
0008 // This library is free software; you can redistribute it and/or modify it under
0009 // the terms of the GNU Lesser General Public License version 2.1 as published
0010 // by the Free Software Foundation, with special exception defined in the file
0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0012 // distribution for complete text of the license and disclaimer of any warranty.
0013 //
0014 // Alternatively, this file may be used under the terms of Open CASCADE
0015 // commercial license or contractual agreement.
0016 
0017 #ifndef _Vrml_PointLight_HeaderFile
0018 #define _Vrml_PointLight_HeaderFile
0019 
0020 #include <Standard.hxx>
0021 #include <Standard_DefineAlloc.hxx>
0022 #include <Standard_Handle.hxx>
0023 
0024 #include <Quantity_Color.hxx>
0025 #include <gp_Vec.hxx>
0026 #include <Standard_OStream.hxx>
0027 
0028 
0029 //! defines a point  light node of VRML specifying
0030 //! properties of lights.
0031 //! This  node  defines  a  point  light  source   at  a  fixed  3D  location
0032 //! A  point  source  illuminates equally  in  all  directions;
0033 //! that  is  omni-directional.
0034 //! Color is  written  as  an  RGB  triple.
0035 //! Light intensity must be in the range 0.0 to 1.0, inclusive.
0036 class Vrml_PointLight 
0037 {
0038 public:
0039 
0040   DEFINE_STANDARD_ALLOC
0041 
0042   
0043   Standard_EXPORT Vrml_PointLight();
0044   
0045   Standard_EXPORT Vrml_PointLight(const Standard_Boolean aOnOff, const Standard_Real aIntensity, const Quantity_Color& aColor, const gp_Vec& aLocation);
0046   
0047   Standard_EXPORT void SetOnOff (const Standard_Boolean aOnOff);
0048   
0049   Standard_EXPORT Standard_Boolean OnOff() const;
0050   
0051   Standard_EXPORT void SetIntensity (const Standard_Real aIntensity);
0052   
0053   Standard_EXPORT Standard_Real Intensity() const;
0054   
0055   Standard_EXPORT void SetColor (const Quantity_Color& aColor);
0056   
0057   Standard_EXPORT Quantity_Color Color() const;
0058   
0059   Standard_EXPORT void SetLocation (const gp_Vec& aLocation);
0060   
0061   Standard_EXPORT gp_Vec Location() const;
0062   
0063   Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
0064 
0065 
0066 
0067 
0068 protected:
0069 
0070 
0071 
0072 
0073 
0074 private:
0075 
0076 
0077 
0078   Standard_Boolean myOnOff;
0079   Standard_Real myIntensity;
0080   Quantity_Color myColor;
0081   gp_Vec myLocation;
0082 
0083 
0084 };
0085 
0086 
0087 
0088 
0089 
0090 
0091 
0092 #endif // _Vrml_PointLight_HeaderFile