File indexing completed on 2026-10-05 09:24:39
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0017 #ifndef _Vrml_PerspectiveCamera_HeaderFile
0018 #define _Vrml_PerspectiveCamera_HeaderFile
0019
0020 #include <Standard.hxx>
0021 #include <Standard_DefineAlloc.hxx>
0022 #include <Standard_Handle.hxx>
0023
0024 #include <gp_Vec.hxx>
0025 #include <Vrml_SFRotation.hxx>
0026 #include <Standard_OStream.hxx>
0027
0028
0029
0030
0031 class Vrml_PerspectiveCamera
0032 {
0033 public:
0034 DEFINE_STANDARD_ALLOC
0035
0036 Standard_EXPORT Vrml_PerspectiveCamera();
0037
0038 Standard_EXPORT Vrml_PerspectiveCamera(const gp_Vec& aPosition,
0039 const Vrml_SFRotation& aOrientation,
0040 const double aFocalDistance,
0041 const double aHeightAngle);
0042
0043 Standard_EXPORT void SetPosition(const gp_Vec& aPosition);
0044
0045 Standard_EXPORT gp_Vec Position() const;
0046
0047 Standard_EXPORT void SetOrientation(const Vrml_SFRotation& aOrientation);
0048
0049 Standard_EXPORT Vrml_SFRotation Orientation() const;
0050
0051 Standard_EXPORT void SetFocalDistance(const double aFocalDistance);
0052
0053 Standard_EXPORT double FocalDistance() const;
0054
0055 Standard_EXPORT void SetAngle(const double aHeightAngle);
0056
0057 Standard_EXPORT double Angle() const;
0058
0059 Standard_EXPORT Standard_OStream& Print(Standard_OStream& anOStream) const;
0060
0061 private:
0062 gp_Vec myPosition;
0063 Vrml_SFRotation myOrientation;
0064 double myFocalDistance;
0065 double myHeightAngle;
0066 };
0067
0068 #endif