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0001 // Created on: 1997-02-12
0002 // Created by: Alexander BRIVIN
0003 // Copyright (c) 1997-1999 Matra Datavision
0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS
0005 //
0006 // This file is part of Open CASCADE Technology software library.
0007 //
0008 // This library is free software; you can redistribute it and/or modify it under
0009 // the terms of the GNU Lesser General Public License version 2.1 as published
0010 // by the Free Software Foundation, with special exception defined in the file
0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0012 // distribution for complete text of the license and disclaimer of any warranty.
0013 //
0014 // Alternatively, this file may be used under the terms of Open CASCADE
0015 // commercial license or contractual agreement.
0016 
0017 #ifndef _Vrml_PerspectiveCamera_HeaderFile
0018 #define _Vrml_PerspectiveCamera_HeaderFile
0019 
0020 #include <Standard.hxx>
0021 #include <Standard_DefineAlloc.hxx>
0022 #include <Standard_Handle.hxx>
0023 
0024 #include <gp_Vec.hxx>
0025 #include <Vrml_SFRotation.hxx>
0026 #include <Standard_OStream.hxx>
0027 
0028 
0029 //! specifies a PerspectiveCamera node of VRML specifying properties of cameras.
0030 //! A perspective camera defines a perspective projection from a viewpoint. The viewing
0031 //! volume for a perspective camera is a truncated right pyramid.
0032 class Vrml_PerspectiveCamera 
0033 {
0034 public:
0035 
0036   DEFINE_STANDARD_ALLOC
0037 
0038   
0039   Standard_EXPORT Vrml_PerspectiveCamera();
0040   
0041   Standard_EXPORT Vrml_PerspectiveCamera(const gp_Vec& aPosition, const Vrml_SFRotation& aOrientation, const Standard_Real aFocalDistance, const Standard_Real aHeightAngle);
0042   
0043   Standard_EXPORT void SetPosition (const gp_Vec& aPosition);
0044   
0045   Standard_EXPORT gp_Vec Position() const;
0046   
0047   Standard_EXPORT void SetOrientation (const Vrml_SFRotation& aOrientation);
0048   
0049   Standard_EXPORT Vrml_SFRotation Orientation() const;
0050   
0051   Standard_EXPORT void SetFocalDistance (const Standard_Real aFocalDistance);
0052   
0053   Standard_EXPORT Standard_Real FocalDistance() const;
0054   
0055   Standard_EXPORT void SetAngle (const Standard_Real aHeightAngle);
0056   
0057   Standard_EXPORT Standard_Real Angle() const;
0058   
0059   Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
0060 
0061 
0062 
0063 
0064 protected:
0065 
0066 
0067 
0068 
0069 
0070 private:
0071 
0072 
0073 
0074   gp_Vec myPosition;
0075   Vrml_SFRotation myOrientation;
0076   Standard_Real myFocalDistance;
0077   Standard_Real myHeightAngle;
0078 
0079 
0080 };
0081 
0082 
0083 
0084 
0085 
0086 
0087 
0088 #endif // _Vrml_PerspectiveCamera_HeaderFile