File indexing completed on 2025-01-18 10:05:31
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0017 #ifndef _Vrml_PerspectiveCamera_HeaderFile
0018 #define _Vrml_PerspectiveCamera_HeaderFile
0019
0020 #include <Standard.hxx>
0021 #include <Standard_DefineAlloc.hxx>
0022 #include <Standard_Handle.hxx>
0023
0024 #include <gp_Vec.hxx>
0025 #include <Vrml_SFRotation.hxx>
0026 #include <Standard_OStream.hxx>
0027
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0032 class Vrml_PerspectiveCamera
0033 {
0034 public:
0035
0036 DEFINE_STANDARD_ALLOC
0037
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0039 Standard_EXPORT Vrml_PerspectiveCamera();
0040
0041 Standard_EXPORT Vrml_PerspectiveCamera(const gp_Vec& aPosition, const Vrml_SFRotation& aOrientation, const Standard_Real aFocalDistance, const Standard_Real aHeightAngle);
0042
0043 Standard_EXPORT void SetPosition (const gp_Vec& aPosition);
0044
0045 Standard_EXPORT gp_Vec Position() const;
0046
0047 Standard_EXPORT void SetOrientation (const Vrml_SFRotation& aOrientation);
0048
0049 Standard_EXPORT Vrml_SFRotation Orientation() const;
0050
0051 Standard_EXPORT void SetFocalDistance (const Standard_Real aFocalDistance);
0052
0053 Standard_EXPORT Standard_Real FocalDistance() const;
0054
0055 Standard_EXPORT void SetAngle (const Standard_Real aHeightAngle);
0056
0057 Standard_EXPORT Standard_Real Angle() const;
0058
0059 Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
0060
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0064 protected:
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0070 private:
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0074 gp_Vec myPosition;
0075 Vrml_SFRotation myOrientation;
0076 Standard_Real myFocalDistance;
0077 Standard_Real myHeightAngle;
0078
0079
0080 };
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0088 #endif