File indexing completed on 2025-01-18 10:05:32
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0016 #ifndef VrmlData_ImageTexture_HeaderFile
0017 #define VrmlData_ImageTexture_HeaderFile
0018
0019 #include <VrmlData_Texture.hxx>
0020
0021
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0024 class VrmlData_ImageTexture : public VrmlData_Texture
0025 {
0026 public:
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0030
0031
0032 inline VrmlData_ImageTexture ()
0033 {}
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0036
0037
0038 Standard_EXPORT VrmlData_ImageTexture
0039 (const VrmlData_Scene& theScene,
0040 const char * theName,
0041 const char * theURL = 0L,
0042 const Standard_Boolean theRepS = Standard_False,
0043 const Standard_Boolean theRepT = Standard_False);
0044
0045
0046
0047
0048 inline const NCollection_List<TCollection_AsciiString>&
0049 URL () const
0050 { return myURL; }
0051
0052
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0056
0057 Standard_EXPORT virtual Handle(VrmlData_Node)
0058 Clone (const Handle(VrmlData_Node)& theOther)const Standard_OVERRIDE;
0059
0060
0061
0062
0063 Standard_EXPORT virtual VrmlData_ErrorStatus
0064 Read (VrmlData_InBuffer& theBuffer) Standard_OVERRIDE;
0065
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0069 Standard_EXPORT virtual VrmlData_ErrorStatus
0070 Write (const char * thePrefix) const Standard_OVERRIDE;
0071
0072 protected:
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0074
0075
0076
0077 private:
0078
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0080 NCollection_List<TCollection_AsciiString> myURL;
0081
0082 public:
0083
0084 DEFINE_STANDARD_RTTI_INLINE(VrmlData_ImageTexture,VrmlData_Texture)
0085 };
0086
0087
0088 DEFINE_STANDARD_HANDLE (VrmlData_ImageTexture, VrmlData_Texture)
0089
0090
0091 #endif