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0017 #ifndef _StepKinematics_SphericalPairWithRange_HeaderFile_
0018 #define _StepKinematics_SphericalPairWithRange_HeaderFile_
0019
0020 #include <Standard.hxx>
0021 #include <StepKinematics_SphericalPair.hxx>
0022
0023 #include <TCollection_HAsciiString.hxx>
0024 #include <StepRepr_RepresentationItem.hxx>
0025 #include <StepKinematics_KinematicJoint.hxx>
0026
0027 DEFINE_STANDARD_HANDLE(StepKinematics_SphericalPairWithRange, StepKinematics_SphericalPair)
0028
0029
0030 class StepKinematics_SphericalPairWithRange : public StepKinematics_SphericalPair
0031 {
0032 public :
0033
0034
0035 Standard_EXPORT StepKinematics_SphericalPairWithRange();
0036
0037
0038 Standard_EXPORT void Init(const Handle(TCollection_HAsciiString)& theRepresentationItem_Name,
0039 const Handle(TCollection_HAsciiString)& theItemDefinedTransformation_Name,
0040 const Standard_Boolean hasItemDefinedTransformation_Description,
0041 const Handle(TCollection_HAsciiString)& theItemDefinedTransformation_Description,
0042 const Handle(StepRepr_RepresentationItem)& theItemDefinedTransformation_TransformItem1,
0043 const Handle(StepRepr_RepresentationItem)& theItemDefinedTransformation_TransformItem2,
0044 const Handle(StepKinematics_KinematicJoint)& theKinematicPair_Joint,
0045 const Standard_Boolean theLowOrderKinematicPair_TX,
0046 const Standard_Boolean theLowOrderKinematicPair_TY,
0047 const Standard_Boolean theLowOrderKinematicPair_TZ,
0048 const Standard_Boolean theLowOrderKinematicPair_RX,
0049 const Standard_Boolean theLowOrderKinematicPair_RY,
0050 const Standard_Boolean theLowOrderKinematicPair_RZ,
0051 const Standard_Boolean hasLowerLimitYaw,
0052 const Standard_Real theLowerLimitYaw,
0053 const Standard_Boolean hasUpperLimitYaw,
0054 const Standard_Real theUpperLimitYaw,
0055 const Standard_Boolean hasLowerLimitPitch,
0056 const Standard_Real theLowerLimitPitch,
0057 const Standard_Boolean hasUpperLimitPitch,
0058 const Standard_Real theUpperLimitPitch,
0059 const Standard_Boolean hasLowerLimitRoll,
0060 const Standard_Real theLowerLimitRoll,
0061 const Standard_Boolean hasUpperLimitRoll,
0062 const Standard_Real theUpperLimitRoll);
0063
0064
0065 Standard_EXPORT Standard_Real LowerLimitYaw() const;
0066
0067 Standard_EXPORT void SetLowerLimitYaw (const Standard_Real theLowerLimitYaw);
0068
0069 Standard_EXPORT Standard_Boolean HasLowerLimitYaw() const;
0070
0071
0072 Standard_EXPORT Standard_Real UpperLimitYaw() const;
0073
0074 Standard_EXPORT void SetUpperLimitYaw (const Standard_Real theUpperLimitYaw);
0075
0076 Standard_EXPORT Standard_Boolean HasUpperLimitYaw() const;
0077
0078
0079 Standard_EXPORT Standard_Real LowerLimitPitch() const;
0080
0081 Standard_EXPORT void SetLowerLimitPitch (const Standard_Real theLowerLimitPitch);
0082
0083 Standard_EXPORT Standard_Boolean HasLowerLimitPitch() const;
0084
0085
0086 Standard_EXPORT Standard_Real UpperLimitPitch() const;
0087
0088 Standard_EXPORT void SetUpperLimitPitch (const Standard_Real theUpperLimitPitch);
0089
0090 Standard_EXPORT Standard_Boolean HasUpperLimitPitch() const;
0091
0092
0093 Standard_EXPORT Standard_Real LowerLimitRoll() const;
0094
0095 Standard_EXPORT void SetLowerLimitRoll (const Standard_Real theLowerLimitRoll);
0096
0097 Standard_EXPORT Standard_Boolean HasLowerLimitRoll() const;
0098
0099
0100 Standard_EXPORT Standard_Real UpperLimitRoll() const;
0101
0102 Standard_EXPORT void SetUpperLimitRoll (const Standard_Real theUpperLimitRoll);
0103
0104 Standard_EXPORT Standard_Boolean HasUpperLimitRoll() const;
0105
0106 DEFINE_STANDARD_RTTIEXT(StepKinematics_SphericalPairWithRange, StepKinematics_SphericalPair)
0107
0108 private:
0109 Standard_Real myLowerLimitYaw;
0110 Standard_Real myUpperLimitYaw;
0111 Standard_Real myLowerLimitPitch;
0112 Standard_Real myUpperLimitPitch;
0113 Standard_Real myLowerLimitRoll;
0114 Standard_Real myUpperLimitRoll;
0115 Standard_Boolean defLowerLimitYaw;
0116 Standard_Boolean defUpperLimitYaw;
0117 Standard_Boolean defLowerLimitPitch;
0118 Standard_Boolean defUpperLimitPitch;
0119 Standard_Boolean defLowerLimitRoll;
0120 Standard_Boolean defUpperLimitRoll;
0121
0122 };
0123 #endif