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0001 // Created on: 1993-09-23
0002 // Created by: Jean Louis FRENKEL
0003 // Copyright (c) 1993-1999 Matra Datavision
0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS
0005 //
0006 // This file is part of Open CASCADE Technology software library.
0007 //
0008 // This library is free software; you can redistribute it and/or modify it under
0009 // the terms of the GNU Lesser General Public License version 2.1 as published
0010 // by the Free Software Foundation, with special exception defined in the file
0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0012 // distribution for complete text of the license and disclaimer of any warranty.
0013 //
0014 // Alternatively, this file may be used under the terms of Open CASCADE
0015 // commercial license or contractual agreement.
0016 
0017 #ifndef _StdPrs_ShadedShape_HeaderFile
0018 #define _StdPrs_ShadedShape_HeaderFile
0019 
0020 #include <Prs3d_Root.hxx>
0021 #include <Prs3d_Drawer.hxx>
0022 #include <StdPrs_Volume.hxx>
0023 
0024 class Graphic3d_ArrayOfSegments;
0025 class Graphic3d_ArrayOfTriangles;
0026 class TopoDS_Shape;
0027 class BRep_Builder;
0028 class TopoDS_Compound;
0029 
0030 //! Auxiliary procedures to prepare Shaded presentation of specified shape.
0031 class StdPrs_ShadedShape : public Prs3d_Root
0032 {
0033 public:
0034   
0035   //! Shades <theShape>.
0036   //! @param theVolumeType defines the way how to interpret input shapes - as Closed volumes (to activate back-face
0037   //! culling and capping plane algorithms), as Open volumes (shells or solids with holes)
0038   //! or to perform Autodetection (would split input shape into two groups)
0039   Standard_EXPORT static void Add (const Handle(Prs3d_Presentation)& thePresentation, const TopoDS_Shape& theShape, const Handle(Prs3d_Drawer)& theDrawer, const StdPrs_Volume theVolume = StdPrs_Volume_Autodetection, const Handle(Graphic3d_Group)& theGroup = NULL);
0040   
0041   //! Shades <theShape> with texture coordinates.
0042   //! @param theVolumeType defines the way how to interpret input shapes - as Closed volumes (to activate back-face
0043   //! culling and capping plane algorithms), as Open volumes (shells or solids with holes)
0044   //! or to perform Autodetection (would split input shape into two groups)
0045   Standard_EXPORT static void Add (const Handle(Prs3d_Presentation)& thePresentation, const TopoDS_Shape& theShape, const Handle(Prs3d_Drawer)& theDrawer, const Standard_Boolean theHasTexels, const gp_Pnt2d& theUVOrigin, const gp_Pnt2d& theUVRepeat, const gp_Pnt2d& theUVScale, const StdPrs_Volume theVolume = StdPrs_Volume_Autodetection, const Handle(Graphic3d_Group)& theGroup = NULL);
0046   
0047   //! Searches closed and unclosed subshapes in shape structure and puts them
0048   //! into two compounds for separate processing of closed and unclosed sub-shapes
0049   Standard_EXPORT static void ExploreSolids (const TopoDS_Shape& theShape, const BRep_Builder& theBuilder, TopoDS_Compound& theClosed, TopoDS_Compound& theOpened, const Standard_Boolean theIgnore1DSubShape);
0050 
0051   //! Computes wireframe presentation for free wires and vertices
0052   Standard_EXPORT static void AddWireframeForFreeElements (const Handle(Prs3d_Presentation)& thePrs,
0053                                                            const TopoDS_Shape&               theShape,
0054                                                            const Handle(Prs3d_Drawer)&       theDrawer);
0055 
0056   //! Computes special wireframe presentation for faces without triangulation.
0057   Standard_EXPORT static void AddWireframeForFacesWithoutTriangles (const Handle(Prs3d_Presentation)& thePrs,
0058                                                                     const TopoDS_Shape&               theShape,
0059                                                                     const Handle(Prs3d_Drawer)&       theDrawer);
0060 
0061 public:
0062 
0063   //! Create primitive array with triangles for specified shape.
0064   //! @param theShape [in] the shape with precomputed triangulation
0065   static Handle(Graphic3d_ArrayOfTriangles) FillTriangles (const TopoDS_Shape& theShape)
0066   {
0067     gp_Pnt2d aDummy;
0068     return FillTriangles (theShape, Standard_False, aDummy, aDummy, aDummy);
0069   }
0070 
0071   //! Create primitive array of triangles for specified shape.
0072   //! @param theShape     the shape with precomputed triangulation
0073   //! @param theHasTexels define UV coordinates in primitive array
0074   //! @param theUVOrigin  origin for UV coordinates
0075   //! @param theUVRepeat  repeat parameters  for UV coordinates
0076   //! @param theUVScale   scale coefficients for UV coordinates
0077   //! @return triangles array or NULL if specified face does not have computed triangulation
0078   Standard_EXPORT static Handle(Graphic3d_ArrayOfTriangles) FillTriangles (const TopoDS_Shape&    theShape,
0079                                                                            const Standard_Boolean theHasTexels,
0080                                                                            const gp_Pnt2d&        theUVOrigin,
0081                                                                            const gp_Pnt2d&        theUVRepeat,
0082                                                                            const gp_Pnt2d&        theUVScale);
0083 
0084   //! Define primitive array of boundary segments for specified shape.
0085   //! @param theShape segments array or NULL if specified face does not have computed triangulation
0086   //! @param theUpperContinuity the most edge continuity class to be included to result (edges with more continuity will be ignored)
0087   Standard_EXPORT static Handle(Graphic3d_ArrayOfSegments) FillFaceBoundaries (const TopoDS_Shape& theShape,
0088                                                                                GeomAbs_Shape theUpperContinuity = GeomAbs_CN);
0089 
0090 };
0091 
0092 #endif // _StdPrs_ShadedShape_HeaderFile