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0001 // Copyright (c) 2020 OPEN CASCADE SAS
0002 //
0003 // This file is part of Open CASCADE Technology software library.
0004 //
0005 // This library is free software; you can redistribute it and/or modify it under
0006 // the terms of the GNU Lesser General Public License version 2.1 as published
0007 // by the Free Software Foundation, with special exception defined in the file
0008 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0009 // distribution for complete text of the license and disclaimer of any warranty.
0010 //
0011 // Alternatively, this file may be used under the terms of Open CASCADE
0012 // commercial license or contractual agreement.
0013 
0014 #ifndef _StdPrs_HLRShapeI_HeaderFile
0015 #define _StdPrs_HLRShapeI_HeaderFile
0016 
0017 #include <Prs3d_Presentation.hxx>
0018 #include <Standard_Transient.hxx>
0019 #include <Standard_Type.hxx>
0020 
0021 class TopoDS_Shape;
0022 class Prs3d_Drawer;
0023 class Graphic3d_Camera;
0024 
0025 //! Computes the presentation of objects with removal of their hidden lines for a specific projector.
0026 class StdPrs_HLRShapeI : public Standard_Transient
0027 {
0028   DEFINE_STANDARD_RTTIEXT(StdPrs_HLRShapeI, Standard_Transient)
0029 public:
0030 
0031   //! Compute presentation for specified shape.
0032   virtual void ComputeHLR (const Handle(Prs3d_Presentation)& thePrs,
0033                            const TopoDS_Shape& theShape,
0034                            const Handle(Prs3d_Drawer)& theDrawer,
0035                            const Handle(Graphic3d_Camera)& theProjector) const = 0;
0036 
0037 };
0038 
0039 #endif // _StdPrs_HLRShapeI_HeaderFile