File indexing completed on 2025-01-18 10:05:00
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0015 #ifndef _StdObject_gp_Axes_HeaderFile
0016 #define _StdObject_gp_Axes_HeaderFile
0017
0018
0019 #include <StdObject_gp_Vectors.hxx>
0020
0021 #include <gp_Ax2d.hxx>
0022 #include <gp_Ax22d.hxx>
0023 #include <gp_Ax3.hxx>
0024
0025
0026 inline StdObjMgt_ReadData& operator >>
0027 (StdObjMgt_ReadData& theReadData, gp_Ax2d& theAx)
0028 {
0029 StdObjMgt_ReadData::ObjectSentry aSentry (theReadData);
0030 gp_Pnt2d aLoc;
0031 gp_Dir2d aDir;
0032 theReadData >> aLoc >> aDir;
0033 theAx = gp_Ax2d (aLoc, aDir);
0034 return theReadData;
0035 }
0036
0037 inline StdObjMgt_WriteData&
0038 write (StdObjMgt_WriteData& theWriteData, const gp_Ax2d& theAx)
0039 {
0040 StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
0041
0042 const gp_Pnt2d& aLoc = theAx.Location();
0043 const gp_Dir2d& aDir = theAx.Direction();
0044 theWriteData << aLoc << aDir;
0045 return theWriteData;
0046 }
0047
0048 inline StdObjMgt_WriteData& operator <<
0049 (StdObjMgt_WriteData& theWriteData, const gp_Ax2d& theAx)
0050 {
0051 StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
0052
0053 const gp_Pnt2d& aLoc = theAx.Location();
0054 const gp_Dir2d& aDir = theAx.Direction();
0055 theWriteData << aLoc << aDir;
0056 return theWriteData;
0057 }
0058
0059 inline StdObjMgt_ReadData& operator >>
0060 (StdObjMgt_ReadData& theReadData, gp_Ax22d& theAx)
0061 {
0062 StdObjMgt_ReadData::ObjectSentry aSentry (theReadData);
0063 gp_Pnt2d aLoc;
0064 gp_Dir2d aYDir, aXDir;
0065 theReadData >> aLoc >> aYDir >> aXDir;
0066 theAx = gp_Ax22d (aLoc, aXDir, aYDir);
0067 return theReadData;
0068 }
0069
0070 inline StdObjMgt_WriteData& operator <<
0071 (StdObjMgt_WriteData& theWriteData, const gp_Ax22d& theAx)
0072 {
0073 StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
0074
0075 const gp_Pnt2d& aLoc = theAx.Location();
0076 const gp_Dir2d& aYDir = theAx.YDirection();
0077 const gp_Dir2d& aXDir = theAx.XDirection();
0078 theWriteData << aLoc << aYDir << aXDir;
0079 return theWriteData;
0080 }
0081
0082 inline StdObjMgt_ReadData& operator >>
0083 (StdObjMgt_ReadData& theReadData, gp_Ax1& theAx)
0084 {
0085 StdObjMgt_ReadData::ObjectSentry aSentry (theReadData);
0086 gp_Pnt aLoc;
0087 gp_Dir aDir;
0088 theReadData >> aLoc >> aDir;
0089 theAx = gp_Ax1 (aLoc, aDir);
0090 return theReadData;
0091 }
0092
0093 inline StdObjMgt_WriteData&
0094 write(StdObjMgt_WriteData& theWriteData, const gp_Ax1& theAx)
0095 {
0096 StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
0097
0098 const gp_Pnt& aLoc = theAx.Location();
0099 const gp_Dir& aDir = theAx.Direction();
0100 theWriteData << aLoc << aDir;
0101 return theWriteData;
0102 }
0103
0104 inline StdObjMgt_WriteData& operator <<
0105 (StdObjMgt_WriteData& theWriteData, const gp_Ax1& theAx)
0106 {
0107 StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
0108
0109 const gp_Pnt& aLoc = theAx.Location();
0110 const gp_Dir& aDir = theAx.Direction();
0111 theWriteData << aLoc << aDir;
0112 return theWriteData;
0113 }
0114
0115 inline StdObjMgt_ReadData& operator >>
0116 (StdObjMgt_ReadData& theReadData, gp_Ax2& theAx)
0117 {
0118 StdObjMgt_ReadData::ObjectSentry aSentry (theReadData);
0119 gp_Ax1 anAx;
0120 gp_Dir aYDir, aXDir;
0121 theReadData >> anAx >> aYDir >> aXDir;
0122 theAx = gp_Ax2 (anAx.Location(), anAx.Direction(), aXDir);
0123 return theReadData;
0124 }
0125
0126 inline StdObjMgt_WriteData& operator <<
0127 (StdObjMgt_WriteData& theWriteData, const gp_Ax2& theAx)
0128 {
0129 StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
0130
0131 const gp_Ax1& anAx = theAx.Axis();
0132 const gp_Dir& aYDir = theAx.YDirection();
0133 const gp_Dir& aXDir = theAx.XDirection();
0134 theWriteData << anAx << aYDir << aXDir;
0135 return theWriteData;
0136 }
0137
0138 inline StdObjMgt_ReadData& operator >>
0139 (StdObjMgt_ReadData& theReadData, gp_Ax3& theAx)
0140 {
0141 StdObjMgt_ReadData::ObjectSentry aSentry (theReadData);
0142 gp_Ax1 anAx;
0143 gp_Dir aYDir, aXDir;
0144 theReadData >> anAx >> aYDir >> aXDir;
0145 theAx = gp_Ax3 (anAx.Location(), anAx.Direction(), aXDir);
0146 if (aYDir * theAx.YDirection() < 0.)
0147 theAx.YReverse();
0148 return theReadData;
0149 }
0150
0151 inline StdObjMgt_WriteData& operator <<
0152 (StdObjMgt_WriteData& theWriteData, const gp_Ax3& theAx)
0153 {
0154 StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
0155
0156 const gp_Ax1& anAx = theAx.Axis();
0157 const gp_Dir& aYDir = theAx.YDirection();
0158 const gp_Dir& aXDir = theAx.XDirection();
0159 theWriteData << anAx << aYDir << aXDir;
0160 return theWriteData;
0161 }
0162
0163
0164 #endif