File indexing completed on 2026-10-05 09:23:49
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0016 #ifndef ShapeAnalysis_BoxBndTree_HeaderFile
0017 #define ShapeAnalysis_BoxBndTree_HeaderFile
0018
0019 #include <NCollection_UBTree.hxx>
0020 #include <Bnd_Box.hxx>
0021 #include <gp_Pnt.hxx>
0022 #include <Standard_Transient.hxx>
0023 #include <TopoDS_Shape.hxx>
0024 #include <NCollection_Array1.hxx>
0025 #include <NCollection_HArray1.hxx>
0026
0027 #include <ShapeExtend.hxx>
0028 #include <ShapeExtend_Status.hxx>
0029 #include <TopoDS_Vertex.hxx>
0030 #include <Standard_Integer.hxx>
0031 #include <NCollection_Map.hxx>
0032
0033 class ShapeAnalysis_BoxBndTreeSelector : public NCollection_UBTree<int, Bnd_Box>::Selector
0034 {
0035 public:
0036 ShapeAnalysis_BoxBndTreeSelector(occ::handle<NCollection_HArray1<TopoDS_Shape>> theSeq,
0037 bool theShared)
0038 : mySeq(theSeq),
0039 myShared(theShared),
0040 myNb(0),
0041 myTol(1e-7),
0042 myMin3d(1e-7),
0043 myArrIndices(1, 2),
0044 myStatus(ShapeExtend::EncodeStatus(ShapeExtend_OK))
0045 {
0046 myArrIndices.Init(0);
0047 }
0048
0049 void DefineBoxes(const Bnd_Box& theFBox, const Bnd_Box& theLBox)
0050 {
0051 myFBox = theFBox;
0052 myLBox = theLBox;
0053 myArrIndices.Init(0);
0054 }
0055
0056 void DefineVertexes(TopoDS_Vertex theVf, TopoDS_Vertex theVl)
0057 {
0058 myFVertex = theVf;
0059 myLVertex = theVl;
0060 myStatus = ShapeExtend::EncodeStatus(ShapeExtend_OK);
0061 }
0062
0063 void DefinePnt(const gp_Pnt& theFPnt, const gp_Pnt& theLPnt)
0064 {
0065 myFPnt = theFPnt;
0066 myLPnt = theLPnt;
0067 myStatus = ShapeExtend::EncodeStatus(ShapeExtend_OK);
0068 }
0069
0070 int GetNb() { return myNb; }
0071
0072 void SetNb(int theNb) { myNb = theNb; }
0073
0074 void LoadList(int elem) { myList.Add(elem); }
0075
0076 void SetStop() { myStop = false; }
0077
0078 void SetTolerance(double theTol)
0079 {
0080 myTol = theTol;
0081 myMin3d = theTol;
0082 myStatus = ShapeExtend::EncodeStatus(ShapeExtend_OK);
0083 }
0084
0085 bool ContWire(int nbWire) { return myList.Contains(nbWire); }
0086
0087 inline bool LastCheckStatus(const ShapeExtend_Status theStatus) const
0088 {
0089 return ShapeExtend::DecodeStatus(myStatus, theStatus);
0090 }
0091
0092 bool Reject(const Bnd_Box& theBnd) const override;
0093 bool Accept(const int&) override;
0094
0095 private:
0096 Bnd_Box myFBox;
0097 Bnd_Box myLBox;
0098 occ::handle<NCollection_HArray1<TopoDS_Shape>> mySeq;
0099 bool myShared;
0100 int myNb;
0101 TopoDS_Vertex myFVertex;
0102 TopoDS_Vertex myLVertex;
0103 gp_Pnt myFPnt;
0104 gp_Pnt myLPnt;
0105 NCollection_Map<int> myList;
0106 double myTol;
0107 double myMin3d;
0108 NCollection_Array1<int> myArrIndices;
0109 int myStatus;
0110 };
0111
0112 #endif