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File indexing completed on 2025-01-18 10:04:54
0001 // Created on: 2014-08-15 0002 // Created by: Varvara POSKONINA 0003 // Copyright (c) 2005-2014 OPEN CASCADE SAS 0004 // 0005 // This file is part of Open CASCADE Technology software library. 0006 // 0007 // This library is free software; you can redistribute it and/or modify it under 0008 // the terms of the GNU Lesser General Public License version 2.1 as published 0009 // by the Free Software Foundation, with special exception defined in the file 0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0011 // distribution for complete text of the license and disclaimer of any warranty. 0012 // 0013 // Alternatively, this file may be used under the terms of Open CASCADE 0014 // commercial license or contractual agreement. 0015 0016 #ifndef _SelectMgr_SensitiveEntity_HeaderFile 0017 #define _SelectMgr_SensitiveEntity_HeaderFile 0018 0019 #include <Select3D_SensitiveEntity.hxx> 0020 #include <Standard.hxx> 0021 #include <Standard_Type.hxx> 0022 0023 //! The purpose of this class is to mark sensitive entities selectable or not 0024 //! depending on current active selection of parent object for proper BVH traverse 0025 class SelectMgr_SensitiveEntity : public Standard_Transient 0026 { 0027 public: 0028 0029 //! Creates new inactive for selection object with base entity theEntity 0030 Standard_EXPORT SelectMgr_SensitiveEntity (const Handle(Select3D_SensitiveEntity)& theEntity); 0031 0032 ~SelectMgr_SensitiveEntity() {} 0033 0034 //! Clears up all resources and memory 0035 Standard_EXPORT void Clear(); 0036 0037 //! Returns related instance of SelectBasics class 0038 const Handle(Select3D_SensitiveEntity)& BaseSensitive() const { return mySensitive; } 0039 0040 //! Returns true if this entity belongs to the active selection 0041 //! mode of parent object 0042 Standard_Boolean IsActiveForSelection() const { return myIsActiveForSelection; } 0043 0044 //! Marks entity as inactive for selection 0045 void ResetSelectionActiveStatus() const { myIsActiveForSelection = Standard_False; } 0046 0047 //! Marks entity as active for selection 0048 void SetActiveForSelection() const { myIsActiveForSelection = Standard_True; } 0049 0050 //! Dumps the content of me into the stream 0051 Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const; 0052 0053 DEFINE_STANDARD_RTTIEXT(SelectMgr_SensitiveEntity,Standard_Transient) // Type definition 0054 0055 private: 0056 0057 Handle(Select3D_SensitiveEntity) mySensitive; //!< Related SelectBasics entity 0058 mutable Standard_Boolean myIsActiveForSelection; //!< Selection activity status 0059 }; 0060 0061 DEFINE_STANDARD_HANDLE(SelectMgr_SensitiveEntity, Standard_Transient) 0062 0063 #endif // _SelectMgr_SensitiveEntity_HeaderFile
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