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0001 // Created on: 1995-02-20 0002 // Created by: Mister rmi 0003 // Copyright (c) 1995-1999 Matra Datavision 0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS 0005 // 0006 // This file is part of Open CASCADE Technology software library. 0007 // 0008 // This library is free software; you can redistribute it and/or modify it under 0009 // the terms of the GNU Lesser General Public License version 2.1 as published 0010 // by the Free Software Foundation, with special exception defined in the file 0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0012 // distribution for complete text of the license and disclaimer of any warranty. 0013 // 0014 // Alternatively, this file may be used under the terms of Open CASCADE 0015 // commercial license or contractual agreement. 0016 0017 #ifndef _SelectMgr_SelectableObject_HeaderFile 0018 #define _SelectMgr_SelectableObject_HeaderFile 0019 0020 #include <PrsMgr_PresentableObject.hxx> 0021 #include <SelectMgr_IndexedMapOfOwner.hxx> 0022 #include <SelectMgr_SequenceOfSelection.hxx> 0023 #include <SelectMgr_Selection.hxx> 0024 #include <SelectMgr_SequenceOfOwner.hxx> 0025 0026 class SelectMgr_EntityOwner; 0027 0028 //! A framework to supply the structure of the object to be selected. 0029 //! At the first pick, this structure is created by calling the appropriate algorithm and retaining this framework for further picking. 0030 //! This abstract framework is inherited in Application Interactive Services (AIS), notably in AIS_InteractiveObject. 0031 //! Consequently, 3D selection should be handled by the relevant daughter classes and their member functions in AIS. 0032 //! This is particularly true in the creation of new interactive objects. 0033 //! 0034 //! Key interface methods to be implemented by every Selectable Object: 0035 //! * Presentable Object (PrsMgr_PresentableObject) 0036 //! Consider defining an enumeration of supported Display Mode indexes for particular Interactive Object or class of Interactive Objects. 0037 //! - AcceptDisplayMode() accepting display modes implemented by this object; 0038 //! - Compute() computing presentation for the given display mode index; 0039 //! * Selectable Object (SelectMgr_SelectableObject) 0040 //! Consider defining an enumeration of supported Selection Mode indexes for particular Interactive Object or class of Interactive Objects. 0041 //! - ComputeSelection() computing selectable entities for the given selection mode index. 0042 class SelectMgr_SelectableObject : public PrsMgr_PresentableObject 0043 { 0044 DEFINE_STANDARD_RTTIEXT(SelectMgr_SelectableObject, PrsMgr_PresentableObject) 0045 friend class SelectMgr_SelectionManager; 0046 public: 0047 0048 //! Clears all selections of the object 0049 Standard_EXPORT virtual ~SelectMgr_SelectableObject(); 0050 0051 //! Computes sensitive primitives for the given selection mode - key interface method of Selectable Object. 0052 //! @param theSelection selection to fill 0053 //! @param theMode selection mode to create sensitive primitives 0054 virtual void ComputeSelection (const Handle(SelectMgr_Selection)& theSelection, 0055 const Standard_Integer theMode) = 0; 0056 0057 //! Informs the graphic context that the interactive Object may be decomposed into sub-shapes for dynamic selection. 0058 //! The most used Interactive Object is AIS_Shape. 0059 virtual Standard_Boolean AcceptShapeDecomposition() const { return Standard_False; } 0060 0061 //! Re-computes the sensitive primitives for all modes. IMPORTANT: Do not use 0062 //! this method to update selection primitives except implementing custom selection manager! 0063 //! This method does not take into account necessary BVH updates, but may invalidate the pointers 0064 //! it refers to. TO UPDATE SELECTION properly from outside classes, use method UpdateSelection. 0065 Standard_EXPORT void RecomputePrimitives(); 0066 0067 //! Re-computes the sensitive primitives which correspond to the <theMode>th selection mode. 0068 //! IMPORTANT: Do not use this method to update selection primitives except implementing custom selection manager! 0069 //! selection manager! This method does not take into account necessary BVH updates, but may invalidate 0070 //! the pointers it refers to. TO UPDATE SELECTION properly from outside classes, use method UpdateSelection. 0071 Standard_EXPORT void RecomputePrimitives (const Standard_Integer theMode); 0072 0073 //! Adds the selection aSelection with the selection mode 0074 //! index aMode to this framework. 0075 Standard_EXPORT void AddSelection (const Handle(SelectMgr_Selection)& aSelection, const Standard_Integer aMode); 0076 0077 //! Empties all the selections in the SelectableObject 0078 //! <update> parameter defines whether all object's 0079 //! selections should be flagged for further update or not. 0080 //! This improved method can be used to recompute an 0081 //! object's selection (without redisplaying the object 0082 //! completely) when some selection mode is activated not for the first time. 0083 Standard_EXPORT void ClearSelections (const Standard_Boolean update = Standard_False); 0084 0085 //! Returns the selection having specified selection mode or NULL. 0086 Standard_EXPORT const Handle(SelectMgr_Selection)& Selection (const Standard_Integer theMode) const; 0087 0088 //! Returns true if a selection corresponding to the selection mode theMode was computed for this object. 0089 Standard_Boolean HasSelection (const Standard_Integer theMode) const { return !Selection (theMode).IsNull(); } 0090 0091 //! Return the sequence of selections. 0092 const SelectMgr_SequenceOfSelection& Selections() const { return myselections; } 0093 0094 Standard_EXPORT void ResetTransformation() Standard_OVERRIDE; 0095 0096 //! Recomputes the location of the selection aSelection. 0097 Standard_EXPORT virtual void UpdateTransformation() Standard_OVERRIDE; 0098 0099 //! Updates locations in all sensitive entities from <aSelection> 0100 //! and in corresponding entity owners. 0101 Standard_EXPORT virtual void UpdateTransformations (const Handle(SelectMgr_Selection)& aSelection); 0102 0103 //! Method which draws selected owners ( for fast presentation draw ) 0104 Standard_EXPORT virtual void HilightSelected (const Handle(PrsMgr_PresentationManager)& thePrsMgr, 0105 const SelectMgr_SequenceOfOwner& theSeq); 0106 0107 //! Method which clear all selected owners belonging 0108 //! to this selectable object ( for fast presentation draw ) 0109 Standard_EXPORT virtual void ClearSelected(); 0110 0111 //! Method that needs to be implemented when the object 0112 //! manages selection and dynamic highlighting on its own. 0113 //! Clears or invalidates dynamic highlight presentation. 0114 //! By default it clears immediate draw of given presentation 0115 //! manager. 0116 Standard_EXPORT virtual void ClearDynamicHighlight (const Handle(PrsMgr_PresentationManager)& theMgr); 0117 0118 //! Method which hilight an owner belonging to 0119 //! this selectable object ( for fast presentation draw ) 0120 Standard_EXPORT virtual void HilightOwnerWithColor (const Handle(PrsMgr_PresentationManager)& thePM, 0121 const Handle(Prs3d_Drawer)& theStyle, 0122 const Handle(SelectMgr_EntityOwner)& theOwner); 0123 0124 //! If returns True, the old mechanism for highlighting selected objects is used (HilightSelected Method may be empty). 0125 //! If returns False, the HilightSelected method will be fully responsible for highlighting selected entity owners belonging to this selectable object. 0126 virtual Standard_Boolean IsAutoHilight() const { return myAutoHilight; } 0127 0128 //! Set AutoHilight property to true or false. 0129 virtual void SetAutoHilight (const Standard_Boolean theAutoHilight) { myAutoHilight = theAutoHilight; } 0130 0131 //! Creates or returns existing presentation for highlighting detected object. 0132 //! @param thePrsMgr presentation manager to create new presentation 0133 //! @return existing or newly created presentation (when thePrsMgr is not NULL) 0134 Standard_EXPORT Handle(Prs3d_Presentation) GetHilightPresentation (const Handle(PrsMgr_PresentationManager)& thePrsMgr); 0135 0136 //! Creates or returns existing presentation for highlighting selected object. 0137 //! @param thePrsMgr presentation manager to create new presentation 0138 //! @return existing or newly created presentation (when thePrsMgr is not NULL) 0139 Standard_EXPORT Handle(Prs3d_Presentation) GetSelectPresentation (const Handle(PrsMgr_PresentationManager)& thePrsMgr); 0140 0141 //! Removes presentations returned by GetHilightPresentation() and GetSelectPresentation(). 0142 Standard_EXPORT virtual void ErasePresentations (Standard_Boolean theToRemove); 0143 0144 //! Set Z layer ID and update all presentations of the selectable object. 0145 //! The layers mechanism allows drawing objects in higher layers in overlay of objects in lower layers. 0146 Standard_EXPORT virtual void SetZLayer (const Graphic3d_ZLayerId theLayerId) Standard_OVERRIDE; 0147 0148 //! Sets update status FULL to selections of the object. Must be used as the only method of UpdateSelection 0149 //! from outer classes to prevent BVH structures from being outdated. 0150 void UpdateSelection (const Standard_Integer theMode = -1) 0151 { 0152 updateSelection (theMode); 0153 } 0154 0155 //! Sets common entity owner for assembly sensitive object entities 0156 Standard_EXPORT void SetAssemblyOwner (const Handle(SelectMgr_EntityOwner)& theOwner, const Standard_Integer theMode = -1); 0157 0158 //! Returns a bounding box of sensitive entities with the owners given if they are a part of activated selection 0159 Standard_EXPORT Bnd_Box BndBoxOfSelected (const Handle(SelectMgr_IndexedMapOfOwner)& theOwners); 0160 0161 //! Returns the mode for selection of object as a whole; 0 by default. 0162 Standard_Integer GlobalSelectionMode() const { return myGlobalSelMode; } 0163 0164 //! Returns the owner of mode for selection of object as a whole 0165 Standard_EXPORT virtual Handle(SelectMgr_EntityOwner) GlobalSelOwner() const; 0166 0167 //! Returns common entity owner if the object is an assembly 0168 Standard_EXPORT virtual const Handle(SelectMgr_EntityOwner)& GetAssemblyOwner() const; 0169 0170 //! Dumps the content of me into the stream 0171 Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE; 0172 0173 protected: 0174 0175 //! Protected empty constructor. 0176 Standard_EXPORT SelectMgr_SelectableObject(const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d = PrsMgr_TOP_AllView); 0177 0178 //! Override global selection mode. 0179 void setGlobalSelMode (const Standard_Integer theMode) 0180 { 0181 myGlobalSelMode = theMode > 0 ? theMode : 0; 0182 } 0183 0184 //! Update clipping planes state. 0185 Standard_EXPORT virtual void UpdateClipping() Standard_OVERRIDE; 0186 0187 //! Sets update status FULL to selections of the object. 0188 //! Must be used as the only method of UpdateSelection from outer classes to prevent BVH structures from being outdated. 0189 Standard_EXPORT virtual void updateSelection (const Standard_Integer theMode); 0190 0191 protected: 0192 0193 SelectMgr_SequenceOfSelection myselections; //!< list of selections 0194 Handle(Prs3d_Presentation) mySelectionPrs; //!< optional presentation for highlighting selected object 0195 Handle(Prs3d_Presentation) myHilightPrs; //!< optional presentation for highlighting detected object 0196 Standard_Integer myGlobalSelMode; //!< global selection mode 0197 Standard_Boolean myAutoHilight; //!< auto-highlighting flag defining 0198 0199 }; 0200 0201 DEFINE_STANDARD_HANDLE(SelectMgr_SelectableObject, PrsMgr_PresentableObject) 0202 0203 #endif // _SelectMgr_SelectableObject_HeaderFile
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