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0001 // Created on: 2015-03-16 0002 // Created by: Varvara POSKONINA 0003 // Copyright (c) 2005-2014 OPEN CASCADE SAS 0004 // 0005 // This file is part of Open CASCADE Technology software library. 0006 // 0007 // This library is free software; you can redistribute it and/or modify it under 0008 // the terms of the GNU Lesser General Public License version 2.1 as published 0009 // by the Free Software Foundation, with special exception defined in the file 0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0011 // distribution for complete text of the license and disclaimer of any warranty. 0012 // 0013 // Alternatively, this file may be used under the terms of Open CASCADE 0014 // commercial license or contractual agreement. 0015 0016 #ifndef _SelectMgr_Frustum_HeaderFile 0017 #define _SelectMgr_Frustum_HeaderFile 0018 0019 #include <SelectMgr_BaseFrustum.hxx> 0020 0021 //! This is an internal class containing representation of rectangular selecting frustum, created in case 0022 //! of point and box selection, and algorithms for overlap detection between selecting 0023 //! frustum and sensitive entities. The principle of frustum calculation: 0024 //! - for point selection: on a near view frustum plane rectangular neighborhood of 0025 //! user-picked point is created according to the pixel tolerance 0026 //! given and then this rectangle is projected onto far view frustum 0027 //! plane. This rectangles define the parallel bases of selecting frustum; 0028 //! - for box selection: box points are projected onto near and far view frustum planes. 0029 //! These 2 projected rectangles define parallel bases of selecting frustum. 0030 //! Overlap detection tests are implemented according to the terms of separating axis 0031 //! theorem (SAT). 0032 //! Vertex order: 0033 //! - for triangular frustum: V0_Near, V1_Near, V2_Near, 0034 //! V0_Far, V1_Far, V2_Far; 0035 //! - for rectangular frustum: LeftTopNear, LeftTopFar, 0036 //! LeftBottomNear,LeftBottomFar, 0037 //! RightTopNear, RightTopFar, 0038 //! RightBottomNear, RightBottomFar. 0039 //! Plane order in array: 0040 //! - for triangular frustum: V0V1, V1V2, V0V2, Near, Far; 0041 //! - for rectangular frustum: Top, Bottom, Left, Right, Near, Far. 0042 //! Uncollinear edge directions order: 0043 //! - for rectangular frustum: Horizontal, Vertical, 0044 //! LeftLower, RightLower, 0045 //! LeftUpper, RightUpper; 0046 //! - for triangular frustum: V0_Near - V0_Far, V1_Near - V1_Far, V2_Near - V2_Far, 0047 //! V1_Near - V0_Near, V2_Near - V1_Near, V2_Near - V0_Near. 0048 template <int N> 0049 class SelectMgr_Frustum : public SelectMgr_BaseFrustum 0050 { 0051 public: 0052 0053 SelectMgr_Frustum() : SelectMgr_BaseFrustum() 0054 { 0055 memset (myMaxOrthoVertsProjections, 0, sizeof (myMaxOrthoVertsProjections)); 0056 memset (myMinOrthoVertsProjections, 0, sizeof (myMinOrthoVertsProjections)); 0057 memset (myMaxVertsProjections, 0, sizeof (myMaxVertsProjections)); 0058 memset (myMinVertsProjections, 0, sizeof (myMinVertsProjections)); 0059 } 0060 0061 //! Dumps the content of me into the stream 0062 inline virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE; 0063 0064 protected: 0065 0066 // SAT Tests for different objects 0067 0068 //! Returns true if selecting volume is overlapped by axis-aligned bounding box 0069 //! with minimum corner at point theMinPt and maximum at point theMaxPt 0070 Standard_Boolean hasBoxOverlap (const SelectMgr_Vec3& theBoxMin, 0071 const SelectMgr_Vec3& theBoxMax, 0072 Standard_Boolean* theInside = NULL) const; 0073 0074 //! SAT intersection test between defined volume and given point 0075 Standard_Boolean hasPointOverlap (const gp_Pnt& thePnt) const; 0076 0077 //! SAT intersection test between defined volume and given segment 0078 Standard_Boolean hasSegmentOverlap (const gp_Pnt& thePnt1, 0079 const gp_Pnt& thePnt2) const; 0080 0081 //! SAT intersection test between frustum given and planar convex polygon represented as ordered point set 0082 Standard_Boolean hasPolygonOverlap (const TColgp_Array1OfPnt& theArrayOfPnts, 0083 gp_Vec& theNormal) const; 0084 0085 //! SAT intersection test between defined volume and given triangle 0086 Standard_Boolean hasTriangleOverlap (const gp_Pnt& thePnt1, 0087 const gp_Pnt& thePnt2, 0088 const gp_Pnt& thePnt3, 0089 gp_Vec& theNormal) const; 0090 0091 //! Intersection test between defined volume and given sphere 0092 Standard_Boolean hasSphereOverlap (const gp_Pnt& thePnt1, 0093 const Standard_Real theRadius, 0094 Standard_Boolean* theInside = NULL) const; 0095 0096 //! Intersection test between defined volume and given cylinder (or cone). 0097 Standard_Boolean hasCylinderOverlap (const Standard_Real theBottomRad, 0098 const Standard_Real theTopRad, 0099 const Standard_Real theHeight, 0100 const gp_Trsf& theTrsf, 0101 const Standard_Boolean theIsHollow, 0102 Standard_Boolean* theInside = NULL) const; 0103 0104 //! Intersection test between defined volume and given circle. 0105 Standard_Boolean hasCircleOverlap (const Standard_Real theRadius, 0106 const gp_Trsf& theTrsf, 0107 const Standard_Boolean theIsFilled, 0108 Standard_Boolean* theInside = NULL) const; 0109 0110 //! Returns True if all vertices (theVertices) are inside the top and bottom sides of the cylinder. 0111 Standard_Boolean isInsideCylinderEndFace (const Standard_Real theBottomRad, 0112 const Standard_Real theTopRad, 0113 const Standard_Real theHeight, 0114 const gp_Trsf& theTrsf, 0115 const TColgp_Array1OfPnt& theVertices) const; 0116 0117 //! Checking whether the point thePnt is inside the shape with borders theVertices. 0118 //! thePnt and theVertices lie in the same plane. 0119 Standard_Boolean isDotInside (const gp_Pnt& thePnt, 0120 const TColgp_Array1OfPnt& theVertices) const; 0121 0122 private: 0123 0124 //! Return true if one segment enclosed between the points thePnt1Seg1 and thePnt2Seg1 0125 //! intersects another segment that enclosed between thePnt1Seg2 and thePnt2Seg2. 0126 Standard_Boolean isSegmentsIntersect (const gp_Pnt& thePnt1Seg1, 0127 const gp_Pnt& thePnt2Seg1, 0128 const gp_Pnt& thePnt1Seg2, 0129 const gp_Pnt& thePnt2Seg2) const; 0130 0131 //! Checking whether the borders theVertices of the shape intersect 0132 //! the cylinder (or cone) end face with the center theCenter and radius theRadius 0133 Standard_Boolean isIntersectCircle (const Standard_Real theRadius, 0134 const gp_Pnt& theCenter, 0135 const gp_Trsf& theTrsf, 0136 const TColgp_Array1OfPnt& theVertices) const; 0137 0138 //! Checks if AABB and frustum are separated along the given axis 0139 Standard_Boolean isSeparated (const SelectMgr_Vec3& theBoxMin, 0140 const SelectMgr_Vec3& theBoxMax, 0141 const gp_XYZ& theDirect, 0142 Standard_Boolean* theInside) const; 0143 0144 //! Checks if triangle and frustum are separated along the given axis 0145 Standard_Boolean isSeparated (const gp_Pnt& thePnt1, 0146 const gp_Pnt& thePnt2, 0147 const gp_Pnt& thePnt3, 0148 const gp_XYZ& theAxis) const; 0149 0150 protected: 0151 0152 gp_Vec myPlanes[N + 2]; //!< Plane equations 0153 gp_Pnt myVertices[N * 2]; //!< Vertices coordinates 0154 0155 Standard_Real myMaxVertsProjections[N + 2]; //!< Cached projections of vertices onto frustum plane directions 0156 Standard_Real myMinVertsProjections[N + 2]; //!< Cached projections of vertices onto frustum plane directions 0157 Standard_Real myMaxOrthoVertsProjections[3]; //!< Cached projections of vertices onto directions of ortho unit vectors 0158 Standard_Real myMinOrthoVertsProjections[3]; //!< Cached projections of vertices onto directions of ortho unit vectors 0159 0160 gp_Vec myEdgeDirs[6]; //!< Cached edge directions 0161 }; 0162 0163 #include <SelectMgr_Frustum.lxx> 0164 0165 #endif // _SelectMgr_Frustum_HeaderFile
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