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0001 // Copyright (c) 1999-2014 OPEN CASCADE SAS 0002 // 0003 // This file is part of Open CASCADE Technology software library. 0004 // 0005 // This library is free software; you can redistribute it and/or modify it under 0006 // the terms of the GNU Lesser General Public License version 2.1 as published 0007 // by the Free Software Foundation, with special exception defined in the file 0008 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0009 // distribution for complete text of the license and disclaimer of any warranty. 0010 // 0011 // Alternatively, this file may be used under the terms of Open CASCADE 0012 // commercial license or contractual agreement. 0013 0014 #ifndef _Select3D_Pnt_HeaderFile 0015 #define _Select3D_Pnt_HeaderFile 0016 0017 #include <gp_Pnt.hxx> 0018 0019 struct Select3D_Pnt 0020 { 0021 Standard_ShortReal x, y, z; 0022 0023 operator gp_Pnt() const { return gp_Pnt(x, y, z); } 0024 0025 operator gp_XYZ() const { return gp_XYZ(x, y, z); } 0026 0027 gp_Pnt operator= (const gp_Pnt& thePnt) 0028 { 0029 x = RealToShortReal (thePnt.X()); 0030 y = RealToShortReal (thePnt.Y()); 0031 z = RealToShortReal (thePnt.Z()); 0032 return *this; 0033 } 0034 }; 0035 0036 #endif
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