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0001 // Created on: 2000-10-05
0002 // Created by: Andrey BETENEV
0003 // Copyright (c) 2000-2014 OPEN CASCADE SAS
0004 //
0005 // This file is part of Open CASCADE Technology software library.
0006 //
0007 // This library is free software; you can redistribute it and/or modify it under
0008 // the terms of the GNU Lesser General Public License version 2.1 as published
0009 // by the Free Software Foundation, with special exception defined in the file
0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0011 // distribution for complete text of the license and disclaimer of any warranty.
0012 //
0013 // Alternatively, this file may be used under the terms of Open CASCADE
0014 // commercial license or contractual agreement.
0015 
0016 #ifndef _STEPCAFControl_ActorWrite_HeaderFile
0017 #define _STEPCAFControl_ActorWrite_HeaderFile
0018 
0019 #include <Standard.hxx>
0020 
0021 #include <Standard_Boolean.hxx>
0022 #include <TopoDS_Shape.hxx>
0023 #include <TopTools_ShapeMapHasher.hxx>
0024 #include <NCollection_Map.hxx>
0025 #include <STEPControl_ActorWrite.hxx>
0026 class TopoDS_Shape;
0027 
0028 //! Extends ActorWrite from STEPControl by analysis of
0029 //! whether shape is assembly (based on information from DECAF)
0030 class STEPCAFControl_ActorWrite : public STEPControl_ActorWrite
0031 {
0032 
0033 public:
0034   Standard_EXPORT STEPCAFControl_ActorWrite();
0035 
0036   //! Check whether shape S is assembly
0037   //! Returns True if shape is registered in assemblies map
0038   Standard_EXPORT bool IsAssembly(const occ::handle<StepData_StepModel>& theModel,
0039                                   TopoDS_Shape&                          S) const override;
0040 
0041   //! Set standard mode of work
0042   //! In standard mode Actor (default) behaves exactly as its
0043   //! ancestor, also map is cleared
0044   Standard_EXPORT void SetStdMode(const bool stdmode = true);
0045 
0046   //! Clears map of shapes registered as assemblies
0047   Standard_EXPORT void ClearMap();
0048 
0049   //! Registers shape to be written as assembly
0050   //! The shape should be TopoDS_Compound (else does nothing)
0051   Standard_EXPORT void RegisterAssembly(const TopoDS_Shape& S);
0052 
0053   DEFINE_STANDARD_RTTIEXT(STEPCAFControl_ActorWrite, STEPControl_ActorWrite)
0054 
0055 private:
0056   bool                                                   myStdMode;
0057   NCollection_Map<TopoDS_Shape, TopTools_ShapeMapHasher> myMap;
0058 };
0059 
0060 #endif // _STEPCAFControl_ActorWrite_HeaderFile