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File indexing completed on 2026-06-25 08:30:21
0001 // Author: Kirill Gavrilov 0002 // Copyright (c) 2015-2019 OPEN CASCADE SAS 0003 // 0004 // This file is part of Open CASCADE Technology software library. 0005 // 0006 // This library is free software; you can redistribute it and/or modify it under 0007 // the terms of the GNU Lesser General Public License version 2.1 as published 0008 // by the Free Software Foundation, with special exception defined in the file 0009 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0010 // distribution for complete text of the license and disclaimer of any warranty. 0011 // 0012 // Alternatively, this file may be used under the terms of Open CASCADE 0013 // commercial license or contractual agreement. 0014 0015 #ifndef _RWObj_Material_HeaderFile 0016 #define _RWObj_Material_HeaderFile 0017 0018 #include <Quantity_Color.hxx> 0019 #include <TCollection_AsciiString.hxx> 0020 0021 //! Material definition for OBJ file format. 0022 struct RWObj_Material 0023 { 0024 TCollection_AsciiString Name; //!< material name (identifier) as defined in MTL file 0025 // clang-format off 0026 TCollection_AsciiString DiffuseTexture; //!< path to the texture image file defining diffuse color 0027 TCollection_AsciiString SpecularTexture; //!< path to the texture image file defining specular color 0028 // clang-format on 0029 TCollection_AsciiString BumpTexture; //!< path to the texture image file defining normal map 0030 Quantity_Color AmbientColor; 0031 Quantity_Color DiffuseColor; 0032 Quantity_Color SpecularColor; 0033 Standard_ShortReal Shininess; 0034 Standard_ShortReal Transparency; 0035 0036 RWObj_Material() 0037 : AmbientColor(0.1, 0.1, 0.1, Quantity_TOC_sRGB), 0038 DiffuseColor(0.8, 0.8, 0.8, Quantity_TOC_sRGB), 0039 SpecularColor(0.2, 0.2, 0.2, Quantity_TOC_sRGB), 0040 Shininess(1.0f), 0041 Transparency(0.0f) 0042 { 0043 } 0044 }; 0045 0046 #endif // _RWObj_Material_HeaderFile
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