|
||||
File indexing completed on 2025-01-18 10:04:43
0001 // Author: Kirill Gavrilov 0002 // Copyright (c) 2015-2019 OPEN CASCADE SAS 0003 // 0004 // This file is part of Open CASCADE Technology software library. 0005 // 0006 // This library is free software; you can redistribute it and/or modify it under 0007 // the terms of the GNU Lesser General Public License version 2.1 as published 0008 // by the Free Software Foundation, with special exception defined in the file 0009 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0010 // distribution for complete text of the license and disclaimer of any warranty. 0011 // 0012 // Alternatively, this file may be used under the terms of Open CASCADE 0013 // commercial license or contractual agreement. 0014 0015 #ifndef _RWObj_Material_HeaderFile 0016 #define _RWObj_Material_HeaderFile 0017 0018 #include <Quantity_Color.hxx> 0019 #include <TCollection_AsciiString.hxx> 0020 0021 //! Material definition for OBJ file format. 0022 struct RWObj_Material 0023 { 0024 TCollection_AsciiString Name; //!< material name (identifier) as defined in MTL file 0025 TCollection_AsciiString DiffuseTexture; //!< path to the texture image file defining diffuse color 0026 TCollection_AsciiString SpecularTexture; //!< path to the texture image file defining specular color 0027 TCollection_AsciiString BumpTexture; //!< path to the texture image file defining normal map 0028 Quantity_Color AmbientColor; 0029 Quantity_Color DiffuseColor; 0030 Quantity_Color SpecularColor; 0031 Standard_ShortReal Shininess; 0032 Standard_ShortReal Transparency; 0033 0034 RWObj_Material() 0035 : AmbientColor (0.1, 0.1, 0.1, Quantity_TOC_sRGB), 0036 DiffuseColor (0.8, 0.8, 0.8, Quantity_TOC_sRGB), 0037 SpecularColor(0.2, 0.2, 0.2, Quantity_TOC_sRGB), 0038 Shininess (1.0f), 0039 Transparency (0.0f) {} 0040 0041 }; 0042 0043 #endif // _RWObj_Material_HeaderFile
[ Source navigation ] | [ Diff markup ] | [ Identifier search ] | [ general search ] |
This page was automatically generated by the 2.3.7 LXR engine. The LXR team |