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File indexing completed on 2025-01-18 10:04:42

0001 // Author: Kirill Gavrilov
0002 // Copyright (c) 2016-2019 OPEN CASCADE SAS
0003 //
0004 // This file is part of Open CASCADE Technology software library.
0005 //
0006 // This library is free software; you can redistribute it and/or modify it under
0007 // the terms of the GNU Lesser General Public License version 2.1 as published
0008 // by the Free Software Foundation, with special exception defined in the file
0009 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0010 // distribution for complete text of the license and disclaimer of any warranty.
0011 //
0012 // Alternatively, this file may be used under the terms of Open CASCADE
0013 // commercial license or contractual agreement.
0014 
0015 #ifndef _RWGltf_MaterialCommon_HeaderFile
0016 #define _RWGltf_MaterialCommon_HeaderFile
0017 
0018 #include <Image_Texture.hxx>
0019 #include <Quantity_ColorRGBA.hxx>
0020 
0021 //! glTF 1.0 format common (obsolete) material definition.
0022 class RWGltf_MaterialCommon : public Standard_Transient
0023 {
0024 public:
0025 
0026   Handle(Image_Texture)   AmbientTexture;  //!< image defining ambient color
0027   Handle(Image_Texture)   DiffuseTexture;  //!< image defining diffuse color
0028   Handle(Image_Texture)   SpecularTexture; //!< image defining specular color
0029   TCollection_AsciiString Id;              //!< material identifier
0030   TCollection_AsciiString Name;            //!< material name
0031   Quantity_Color          AmbientColor;
0032   Quantity_Color          DiffuseColor;
0033   Quantity_Color          SpecularColor;
0034   Quantity_Color          EmissiveColor;
0035   Standard_ShortReal      Shininess;
0036   Standard_ShortReal      Transparency;
0037 
0038   RWGltf_MaterialCommon()
0039   : AmbientColor (0.1, 0.1, 0.1, Quantity_TOC_sRGB),
0040     DiffuseColor (0.8, 0.8, 0.8, Quantity_TOC_sRGB),
0041     SpecularColor(0.2, 0.2, 0.2, Quantity_TOC_sRGB),
0042     EmissiveColor(Quantity_NOC_BLACK),
0043     Shininess (1.0f),
0044     Transparency (0.0f) {}
0045 
0046 };
0047 
0048 #endif // _RWGltf_MaterialCommon_HeaderFile