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File indexing completed on 2026-09-16 09:18:22
0001 // Created on: 2016-02-04 0002 // Created by: Anastasia BORISOVA 0003 // Copyright (c) 2016 OPEN CASCADE SAS 0004 // 0005 // This file is part of Open CASCADE Technology software library. 0006 // 0007 // This library is free software; you can redistribute it and/or modify it under 0008 // the terms of the GNU Lesser General Public License version 2.1 as published 0009 // by the Free Software Foundation, with special exception defined in the file 0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0011 // distribution for complete text of the license and disclaimer of any warranty. 0012 // 0013 // Alternatively, this file may be used under the terms of Open CASCADE 0014 // commercial license or contractual agreement. 0015 0016 #ifndef _Prs3d_ToolSphere_HeaderFile 0017 #define _Prs3d_ToolSphere_HeaderFile 0018 0019 #include <Prs3d_ToolQuadric.hxx> 0020 0021 //! Standard presentation algorithm that outputs graphical primitives for spherical surface. 0022 class Prs3d_ToolSphere : public Prs3d_ToolQuadric 0023 { 0024 public: 0025 //! Generate primitives for 3D quadric surface. 0026 //! @param[in] theRadius sphere radius 0027 //! @param[in] theNbSlices number of slices within U parameter 0028 //! @param[in] theNbStacks number of stacks within V parameter 0029 //! @param[in] theTrsf optional transformation to apply 0030 //! @return generated triangulation 0031 Standard_EXPORT static occ::handle<Graphic3d_ArrayOfTriangles> Create(const double theRadius, 0032 const int theNbSlices, 0033 const int theNbStacks, 0034 const gp_Trsf& theTrsf); 0035 0036 public: 0037 //! Initializes the algorithm creating a sphere. 0038 //! @param[in] theRadius sphere radius 0039 //! @param[in] theNbSlices number of slices within U parameter 0040 //! @param[in] theNbStacks number of stacks within V parameter 0041 Standard_EXPORT Prs3d_ToolSphere(const double theRadius, 0042 const int theNbSlices, 0043 const int theNbStacks); 0044 0045 protected: 0046 //! Computes vertex at given parameter location of the surface. 0047 Standard_EXPORT gp_Pnt Vertex(const double theU, const double theV) const override; 0048 0049 //! Computes normal at given parameter location of the surface. 0050 Standard_EXPORT gp_Dir Normal(const double theU, const double theV) const override; 0051 0052 protected: 0053 double myRadius; //!< sphere radius 0054 }; 0055 0056 #endif
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