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0001 // Created on: 2016-02-04 0002 // Created by: Anastasia BORISOVA 0003 // Copyright (c) 2016 OPEN CASCADE SAS 0004 // 0005 // This file is part of Open CASCADE Technology software library. 0006 // 0007 // This library is free software; you can redistribute it and/or modify it under 0008 // the terms of the GNU Lesser General Public License version 2.1 as published 0009 // by the Free Software Foundation, with special exception defined in the file 0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0011 // distribution for complete text of the license and disclaimer of any warranty. 0012 // 0013 // Alternatively, this file may be used under the terms of Open CASCADE 0014 // commercial license or contractual agreement. 0015 0016 #ifndef _Prs3d_ToolDisk_HeaderFile 0017 #define _Prs3d_ToolDisk_HeaderFile 0018 0019 #include <Prs3d_ToolQuadric.hxx> 0020 0021 //! Standard presentation algorithm that outputs graphical primitives for disk surface. 0022 class Prs3d_ToolDisk : public Prs3d_ToolQuadric 0023 { 0024 public: 0025 0026 //! Generate primitives for 3D quadric surface. 0027 //! @param theInnerRadius [in] inner disc radius 0028 //! @param theOuterRadius [in] outer disc radius 0029 //! @param theNbSlices [in] number of slices within U parameter 0030 //! @param theNbStacks [in] number of stacks within V parameter 0031 //! @param theTrsf [in] optional transformation to apply 0032 //! @return generated triangulation 0033 Standard_EXPORT static Handle(Graphic3d_ArrayOfTriangles) Create (const Standard_Real theInnerRadius, 0034 const Standard_Real theOuterRadius, 0035 const Standard_Integer theNbSlices, 0036 const Standard_Integer theNbStacks, 0037 const gp_Trsf& theTrsf); 0038 public: 0039 0040 //! Initializes the algorithm creating a disk. 0041 //! @param theInnerRadius [in] inner disk radius 0042 //! @param theOuterRadius [in] outer disk radius 0043 //! @param theNbSlices [in] number of slices within U parameter 0044 //! @param theNbStacks [in] number of stacks within V parameter 0045 Standard_EXPORT Prs3d_ToolDisk (const Standard_Real theInnerRadius, 0046 const Standard_Real theOuterRadius, 0047 const Standard_Integer theNbSlices, 0048 const Standard_Integer theNbStacks); 0049 0050 //! Set angle range in radians [0, 2*PI] by default. 0051 //! @param theStartAngle [in] Start angle in counter clockwise order 0052 //! @param theEndAngle [in] End angle in counter clockwise order 0053 void SetAngleRange (Standard_Real theStartAngle, 0054 Standard_Real theEndAngle) 0055 { 0056 myStartAngle = theStartAngle; 0057 myEndAngle = theEndAngle; 0058 } 0059 0060 protected: 0061 0062 //! Computes vertex at given parameter location of the surface. 0063 Standard_EXPORT virtual gp_Pnt Vertex (const Standard_Real theU, const Standard_Real theV) const Standard_OVERRIDE; 0064 0065 //! Computes normal at given parameter location of the surface. 0066 virtual gp_Dir Normal (const Standard_Real , const Standard_Real ) const Standard_OVERRIDE 0067 { 0068 return gp_Dir (0.0, 0.0, -1.0); 0069 } 0070 0071 protected: 0072 0073 Standard_Real myInnerRadius; //!< Inner disk radius 0074 Standard_Real myOuterRadius; //!< Outer disk radius 0075 Standard_Real myStartAngle; //!< Start angle in counter clockwise order 0076 Standard_Real myEndAngle; //!< End angle in counter clockwise order 0077 0078 }; 0079 0080 #endif
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