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File indexing completed on 2025-01-18 10:04:40
0001 // Created on: 2016-02-04 0002 // Created by: Anastasia BORISOVA 0003 // Copyright (c) 2016 OPEN CASCADE SAS 0004 // 0005 // This file is part of Open CASCADE Technology software library. 0006 // 0007 // This library is free software; you can redistribute it and/or modify it under 0008 // the terms of the GNU Lesser General Public License version 2.1 as published 0009 // by the Free Software Foundation, with special exception defined in the file 0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0011 // distribution for complete text of the license and disclaimer of any warranty. 0012 // 0013 // Alternatively, this file may be used under the terms of Open CASCADE 0014 // commercial license or contractual agreement. 0015 0016 #ifndef _Prs3d_ToolCylinder_HeaderFile 0017 #define _Prs3d_ToolCylinder_HeaderFile 0018 0019 #include <Prs3d_ToolQuadric.hxx> 0020 0021 //! Standard presentation algorithm that outputs graphical primitives for cylindrical surface. 0022 class Prs3d_ToolCylinder : public Prs3d_ToolQuadric 0023 { 0024 public: 0025 0026 //! Generate primitives for 3D quadric surface and return a filled array. 0027 //! @param theBottomRad [in] cylinder bottom radius 0028 //! @param theTopRad [in] cylinder top radius 0029 //! @param theHeight [in] cylinder height 0030 //! @param theNbSlices [in] number of slices within U parameter 0031 //! @param theNbStacks [in] number of stacks within V parameter 0032 //! @param theTrsf [in] optional transformation to apply 0033 //! @return generated triangulation 0034 Standard_EXPORT static Handle(Graphic3d_ArrayOfTriangles) Create (const Standard_Real theBottomRad, 0035 const Standard_Real theTopRad, 0036 const Standard_Real theHeight, 0037 const Standard_Integer theNbSlices, 0038 const Standard_Integer theNbStacks, 0039 const gp_Trsf& theTrsf); 0040 public: 0041 0042 //! Initializes the algorithm creating a cylinder. 0043 //! @param theBottomRad [in] cylinder bottom radius 0044 //! @param theTopRad [in] cylinder top radius 0045 //! @param theHeight [in] cylinder height 0046 //! @param theNbSlices [in] number of slices within U parameter 0047 //! @param theNbStacks [in] number of stacks within V parameter 0048 Standard_EXPORT Prs3d_ToolCylinder (const Standard_Real theBottomRad, 0049 const Standard_Real theTopRad, 0050 const Standard_Real theHeight, 0051 const Standard_Integer theNbSlices, 0052 const Standard_Integer theNbStacks); 0053 0054 protected: 0055 0056 //! Computes vertex at given parameter location of the surface. 0057 Standard_EXPORT virtual gp_Pnt Vertex (const Standard_Real theU, const Standard_Real theV) const Standard_OVERRIDE; 0058 0059 //! Computes normal at given parameter location of the surface. 0060 Standard_EXPORT virtual gp_Dir Normal (const Standard_Real theU, const Standard_Real theV) const Standard_OVERRIDE; 0061 0062 protected: 0063 0064 Standard_Real myBottomRadius; //!< cylinder bottom radius 0065 Standard_Real myTopRadius; //!< cylinder top radius 0066 Standard_Real myHeight; //!< cylinder height 0067 0068 }; 0069 0070 #endif // _Prs3d_ToolCylinder_HeaderFile
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