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File indexing completed on 2025-01-18 10:04:39

0001 // Created on: 2000-02-15
0002 // Created by: Gerard GRAS
0003 // Copyright (c) 2000-2014 OPEN CASCADE SAS
0004 //
0005 // This file is part of Open CASCADE Technology software library.
0006 //
0007 // This library is free software; you can redistribute it and/or modify it under
0008 // the terms of the GNU Lesser General Public License version 2.1 as published
0009 // by the Free Software Foundation, with special exception defined in the file
0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0011 // distribution for complete text of the license and disclaimer of any warranty.
0012 //
0013 // Alternatively, this file may be used under the terms of Open CASCADE
0014 // commercial license or contractual agreement.
0015 
0016 #ifndef _Prs3d_BasicAspect_HeaderFile
0017 #define _Prs3d_BasicAspect_HeaderFile
0018 
0019 #include <Standard.hxx>
0020 #include <Standard_OStream.hxx>
0021 #include <Standard_Type.hxx>
0022 #include <Standard_Transient.hxx>
0023 
0024 //! All basic Prs3d_xxxAspect must inherits from this class
0025 //! The aspect classes qualifies how to represent a given kind of object.
0026 class Prs3d_BasicAspect : public Standard_Transient
0027 {
0028   DEFINE_STANDARD_RTTIEXT(Prs3d_BasicAspect, Standard_Transient)
0029 
0030   //! Dumps the content of me into the stream
0031   virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const = 0;
0032 
0033 };
0034 
0035 DEFINE_STANDARD_HANDLE(Prs3d_BasicAspect, Standard_Transient)
0036 
0037 #endif // _Prs3d_BasicAspect_HeaderFile