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File indexing completed on 2025-01-18 10:04:39

0001 // Created on: 1993-04-15
0002 // Created by: Jean-Louis Frenkel
0003 // Copyright (c) 1993-1999 Matra Datavision
0004 // Copyright (c) 1999-2014 OPEN CASCADE SAS
0005 //
0006 // This file is part of Open CASCADE Technology software library.
0007 //
0008 // This library is free software; you can redistribute it and/or modify it under
0009 // the terms of the GNU Lesser General Public License version 2.1 as published
0010 // by the Free Software Foundation, with special exception defined in the file
0011 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0012 // distribution for complete text of the license and disclaimer of any warranty.
0013 //
0014 // Alternatively, this file may be used under the terms of Open CASCADE
0015 // commercial license or contractual agreement.
0016 
0017 #ifndef _Prs3d_Arrow_HeaderFile
0018 #define _Prs3d_Arrow_HeaderFile
0019 
0020 #include <Graphic3d_ArrayOfTriangles.hxx>
0021 #include <Graphic3d_ArrayOfSegments.hxx>
0022 #include <Prs3d_Presentation.hxx>
0023 
0024 class gp_Ax1;
0025 class gp_Pnt;
0026 class gp_Dir;
0027 
0028 //! Provides class methods to draw an arrow at a given location, along a given direction and using a given angle.
0029 class Prs3d_Arrow
0030 {
0031 public:
0032   DEFINE_STANDARD_ALLOC
0033 
0034   //! Defines the representation of the arrow as shaded triangulation.
0035   //! @param theAxis       axis definition (arrow origin and direction)
0036   //! @param theTubeRadius tube (cylinder) radius
0037   //! @param theAxisLength overall arrow length (cylinder + cone)
0038   //! @param theConeRadius cone radius (arrow tip)
0039   //! @param theConeLength cone length (arrow tip)
0040   //! @param theNbFacettes tessellation quality for each part
0041   Standard_EXPORT static Handle(Graphic3d_ArrayOfTriangles) DrawShaded (const gp_Ax1&          theAxis,
0042                                                                         const Standard_Real    theTubeRadius,
0043                                                                         const Standard_Real    theAxisLength,
0044                                                                         const Standard_Real    theConeRadius,
0045                                                                         const Standard_Real    theConeLength,
0046                                                                         const Standard_Integer theNbFacettes);
0047 
0048   //! Defines the representation of the arrow as a container of segments.
0049   //! @param theLocation   location of the arrow tip
0050   //! @param theDir        direction of the arrow
0051   //! @param theAngle      angle of opening of the arrow head
0052   //! @param theLength     length of the arrow (from the tip)
0053   //! @param theNbSegments count of points on polyline where location is connected
0054   Standard_EXPORT static Handle(Graphic3d_ArrayOfSegments) DrawSegments (const gp_Pnt& theLocation,
0055                                                                          const gp_Dir& theDir,
0056                                                                          const Standard_Real theAngle,
0057                                                                          const Standard_Real theLength,
0058                                                                          const Standard_Integer theNbSegments);
0059 
0060   //! Defines the representation of the arrow.
0061   //! Note that this method does NOT assign any presentation aspects to the primitives group!
0062   //! @param theGroup     presentation group to add primitives
0063   //! @param theLocation  location of the arrow tip
0064   //! @param theDirection direction of the arrow
0065   //! @param theAngle     angle of opening of the arrow head
0066   //! @param theLength    length of the arrow (from the tip)
0067   Standard_EXPORT static void Draw (const Handle(Graphic3d_Group)& theGroup,
0068                                     const gp_Pnt& theLocation,
0069                                     const gp_Dir& theDirection,
0070                                     const Standard_Real theAngle,
0071                                     const Standard_Real theLength);
0072 
0073 };
0074 
0075 #endif // _Prs3d_Arrow_HeaderFile