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0001 // Copyright (c) 2021 OPEN CASCADE SAS
0002 //
0003 // This file is part of Open CASCADE Technology software library.
0004 //
0005 // This library is free software; you can redistribute it and/or modify it under
0006 // the terms of the GNU Lesser General Public License version 2.1 as published
0007 // by the Free Software Foundation, with special exception defined in the file
0008 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0009 // distribution for complete text of the license and disclaimer of any warranty.
0010 //
0011 // Alternatively, this file may be used under the terms of Open CASCADE
0012 // commercial license or contractual agreement.
0013 
0014 #ifndef _OpenGl_UniformBuffer_H__
0015 #define _OpenGl_UniformBuffer_H__
0016 
0017 #include <OpenGl_Buffer.hxx>
0018 
0019 //! Uniform buffer object.
0020 class OpenGl_UniformBuffer : public OpenGl_Buffer
0021 {
0022   DEFINE_STANDARD_RTTIEXT(OpenGl_UniformBuffer, OpenGl_Buffer)
0023 public:
0024 
0025   //! Empty constructor.
0026   Standard_EXPORT OpenGl_UniformBuffer();
0027 
0028   //! Return buffer object target (GL_UNIFORM_BUFFER).
0029   Standard_EXPORT virtual unsigned int GetTarget() const Standard_OVERRIDE;
0030 
0031   using OpenGl_Buffer::BindBufferBase;
0032   using OpenGl_Buffer::UnbindBufferBase;
0033   using OpenGl_Buffer::BindBufferRange;
0034 
0035 };
0036 
0037 #endif // _OpenGl_UniformBuffer_H__