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File indexing completed on 2026-09-09 09:16:36
0001 // Created on: 2014-09-01 0002 // Created by: Ivan SAZONOV 0003 // Copyright (c) 2014 OPEN CASCADE SAS 0004 // 0005 // This file is part of Open CASCADE Technology software library. 0006 // 0007 // This library is free software; you can redistribute it and/or modify it under 0008 // the terms of the GNU Lesser General Public License version 2.1 as published 0009 // by the Free Software Foundation, with special exception defined in the file 0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0011 // distribution for complete text of the license and disclaimer of any warranty. 0012 // 0013 // Alternatively, this file may be used under the terms of Open CASCADE 0014 // commercial license or contractual agreement. 0015 0016 #ifndef OpenGl_StructureShadow_Header 0017 #define OpenGl_StructureShadow_Header 0018 0019 #include <OpenGl_Structure.hxx> 0020 0021 //! Dummy structure which just redirects to groups of another structure. 0022 class OpenGl_StructureShadow : public OpenGl_Structure 0023 { 0024 0025 public: 0026 //! Create empty structure 0027 Standard_EXPORT OpenGl_StructureShadow(const Handle(Graphic3d_StructureManager)& theManager, 0028 const Handle(OpenGl_Structure)& theStructure); 0029 0030 public: 0031 //! Raise exception on API misuse. 0032 Standard_EXPORT virtual void Connect(Graphic3d_CStructure&) Standard_OVERRIDE; 0033 0034 //! Raise exception on API misuse. 0035 Standard_EXPORT virtual void Disconnect(Graphic3d_CStructure&) Standard_OVERRIDE; 0036 0037 private: 0038 Handle(OpenGl_Structure) myParent; 0039 0040 public: 0041 DEFINE_STANDARD_RTTIEXT(OpenGl_StructureShadow, OpenGl_Structure) // Type definition 0042 }; 0043 0044 DEFINE_STANDARD_HANDLE(OpenGl_StructureShadow, OpenGl_Structure) 0045 0046 #endif // OpenGl_StructureShadow_Header
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