Back to home page

EIC code displayed by LXR

 
 

    


File indexing completed on 2025-01-18 10:04:35

0001 // Created on: 2011-03-18
0002 // Created by: Anton POLETAEV
0003 // Copyright (c) 2011-2014 OPEN CASCADE SAS
0004 //
0005 // This file is part of Open CASCADE Technology software library.
0006 //
0007 // This library is free software; you can redistribute it and/or modify it under
0008 // the terms of the GNU Lesser General Public License version 2.1 as published
0009 // by the Free Software Foundation, with special exception defined in the file
0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0011 // distribution for complete text of the license and disclaimer of any warranty.
0012 //
0013 // Alternatively, this file may be used under the terms of Open CASCADE
0014 // commercial license or contractual agreement.
0015 
0016 #ifndef OpenGl_Resource_HeaderFile
0017 #define OpenGl_Resource_HeaderFile
0018 
0019 #include <Standard_Type.hxx>
0020 
0021 class OpenGl_Context;
0022 
0023 //! Interface for OpenGl resource with following meaning:
0024 //!  - object can be constructed at any time;
0025 //!  - should be explicitly Initialized within active OpenGL context;
0026 //!  - should be explicitly Released    within active OpenGL context (virtual Release() method);
0027 //!  - can be destroyed at any time.
0028 //! Destruction of object with unreleased GPU resources will cause leaks
0029 //! which will be ignored in release mode and will immediately stop program execution in debug mode using assert.
0030 class OpenGl_Resource : public Standard_Transient
0031 {
0032 
0033 public:
0034 
0035   //! Empty constructor
0036   Standard_EXPORT OpenGl_Resource();
0037 
0038   //! Destructor. Inheritors should call Clean (NULL) within it.
0039   Standard_EXPORT virtual ~OpenGl_Resource();
0040 
0041   //! Release GPU resources.
0042   //! Notice that implementation should be SAFE for several consecutive calls
0043   //! (thus should invalidate internal structures / ids to avoid multiple-free errors).
0044   //! @param theGlCtx - bound GL context, shouldn't be NULL.
0045   Standard_EXPORT virtual void Release (OpenGl_Context* theGlCtx) = 0;
0046 
0047   //! Returns estimated GPU memory usage for holding data without considering overheads and allocation alignment rules.
0048   virtual Standard_Size EstimatedDataSize() const = 0;
0049 
0050   //! Dumps the content of me into the stream
0051   virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const 
0052   { (void)theOStream; (void)theDepth; };
0053 
0054 private:
0055 
0056   //! Copy should be performed only within Handles!
0057   OpenGl_Resource            (const OpenGl_Resource& );
0058   OpenGl_Resource& operator= (const OpenGl_Resource& );
0059 
0060 public:
0061 
0062   DEFINE_STANDARD_RTTIEXT(OpenGl_Resource,Standard_Transient) // Type definition
0063 
0064 };
0065 
0066 DEFINE_STANDARD_HANDLE(OpenGl_Resource, Standard_Transient)
0067 
0068 #endif // _OpenGl_Resource_H__