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File indexing completed on 2025-01-18 10:04:22

0001 // Copyright (c) 2021 OPEN CASCADE SAS
0002 //
0003 // This file is part of Open CASCADE Technology software library.
0004 //
0005 // This library is free software; you can redistribute it and/or modify it under
0006 // the terms of the GNU Lesser General Public License version 2.1 as published
0007 // by the Free Software Foundation, with special exception defined in the file
0008 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0009 // distribution for complete text of the license and disclaimer of any warranty.
0010 //
0011 // Alternatively, this file may be used under the terms of Open CASCADE
0012 // commercial license or contractual agreement.
0013 
0014 #ifndef _OpenGl_GlCore46_Header
0015 #define _OpenGl_GlCore46_Header
0016 
0017 #include <OpenGl_GlCore45.hxx>
0018 
0019 //! OpenGL 4.6 definition.
0020 struct OpenGl_GlCore46 : public OpenGl_GlCore45
0021 {
0022 private:
0023   typedef OpenGl_GlCore45 theBaseClass_t;
0024 
0025 public: //! @name OpenGL 4.6 additives to 4.5
0026 
0027   using theBaseClass_t::glSpecializeShader;
0028   using theBaseClass_t::glMultiDrawArraysIndirectCount;
0029   using theBaseClass_t::glMultiDrawElementsIndirectCount;
0030   using theBaseClass_t::glPolygonOffsetClamp;
0031 
0032 };
0033 
0034 #endif // _OpenGl_GlCore46_Header