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File indexing completed on 2025-01-18 10:04:22

0001 // Created on: 2014-03-17
0002 // Created by: Kirill GAVRILOV
0003 // Copyright (c) 2014 OPEN CASCADE SAS
0004 //
0005 // This file is part of Open CASCADE Technology software library.
0006 //
0007 // This library is free software; you can redistribute it and/or modify it under
0008 // the terms of the GNU Lesser General Public License version 2.1 as published
0009 // by the Free Software Foundation, with special exception defined in the file
0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
0011 // distribution for complete text of the license and disclaimer of any warranty.
0012 //
0013 // Alternatively, this file may be used under the terms of Open CASCADE
0014 // commercial license or contractual agreement.
0015 
0016 #ifndef OpenGl_GlCore43_HeaderFile
0017 #define OpenGl_GlCore43_HeaderFile
0018 
0019 #include <OpenGl_GlCore42.hxx>
0020 
0021 //! OpenGL 4.3 definition.
0022 struct OpenGl_GlCore43 : public OpenGl_GlCore42
0023 {
0024 private:
0025   typedef OpenGl_GlCore42 theBaseClass_t;
0026 
0027 public: //! @name OpenGL 4.3 additives to 4.2
0028 
0029   using theBaseClass_t::glClearBufferData;
0030   using theBaseClass_t::glClearBufferSubData;
0031   using theBaseClass_t::glDispatchCompute;
0032   using theBaseClass_t::glDispatchComputeIndirect;
0033   using theBaseClass_t::glCopyImageSubData;
0034   using theBaseClass_t::glFramebufferParameteri;
0035   using theBaseClass_t::glGetFramebufferParameteriv;
0036   using theBaseClass_t::glGetInternalformati64v;
0037   using theBaseClass_t::glInvalidateTexSubImage;
0038   using theBaseClass_t::glInvalidateTexImage;
0039   using theBaseClass_t::glInvalidateBufferSubData;
0040   using theBaseClass_t::glInvalidateBufferData;
0041   using theBaseClass_t::glInvalidateFramebuffer;
0042   using theBaseClass_t::glInvalidateSubFramebuffer;
0043   using theBaseClass_t::glMultiDrawArraysIndirect;
0044   using theBaseClass_t::glMultiDrawElementsIndirect;
0045   using theBaseClass_t::glGetProgramInterfaceiv;
0046   using theBaseClass_t::glGetProgramResourceIndex;
0047   using theBaseClass_t::glGetProgramResourceName;
0048   using theBaseClass_t::glGetProgramResourceiv;
0049   using theBaseClass_t::glGetProgramResourceLocation;
0050   using theBaseClass_t::glGetProgramResourceLocationIndex;
0051   using theBaseClass_t::glShaderStorageBlockBinding;
0052   using theBaseClass_t::glTexBufferRange;
0053   using theBaseClass_t::glTexStorage2DMultisample;
0054   using theBaseClass_t::glTexStorage3DMultisample;
0055   using theBaseClass_t::glTextureView;
0056   using theBaseClass_t::glBindVertexBuffer;
0057   using theBaseClass_t::glVertexAttribFormat;
0058   using theBaseClass_t::glVertexAttribIFormat;
0059   using theBaseClass_t::glVertexAttribLFormat;
0060   using theBaseClass_t::glVertexAttribBinding;
0061   using theBaseClass_t::glVertexBindingDivisor;
0062   using theBaseClass_t::glDebugMessageControl;
0063   using theBaseClass_t::glDebugMessageInsert;
0064   using theBaseClass_t::glDebugMessageCallback;
0065   using theBaseClass_t::glGetDebugMessageLog;
0066   using theBaseClass_t::glPushDebugGroup;
0067   using theBaseClass_t::glPopDebugGroup;
0068   using theBaseClass_t::glObjectLabel;
0069   using theBaseClass_t::glGetObjectLabel;
0070   using theBaseClass_t::glObjectPtrLabel;
0071   using theBaseClass_t::glGetObjectPtrLabel;
0072 
0073 };
0074 
0075 #endif // _OpenGl_GlCore43_Header