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0001 // Created on: 2012-03-06 0002 // Created by: Kirill GAVRILOV 0003 // Copyright (c) 2012-2014 OPEN CASCADE SAS 0004 // 0005 // This file is part of Open CASCADE Technology software library. 0006 // 0007 // This library is free software; you can redistribute it and/or modify it under 0008 // the terms of the GNU Lesser General Public License version 2.1 as published 0009 // by the Free Software Foundation, with special exception defined in the file 0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0011 // distribution for complete text of the license and disclaimer of any warranty. 0012 // 0013 // Alternatively, this file may be used under the terms of Open CASCADE 0014 // commercial license or contractual agreement. 0015 0016 #ifndef OpenGl_GlCore13_HeaderFile 0017 #define OpenGl_GlCore13_HeaderFile 0018 0019 #include <OpenGl_GlCore12.hxx> 0020 0021 //! OpenGL 1.3 without deprecated entry points. 0022 struct OpenGl_GlCore13 : public OpenGl_GlCore12 0023 { 0024 0025 public: //! @name OpenGL 1.3 additives to 1.2 0026 0027 #if !defined(GL_ES_VERSION_2_0) 0028 using OpenGl_GlFunctions::glCompressedTexImage3D; 0029 using OpenGl_GlFunctions::glCompressedTexImage1D; 0030 using OpenGl_GlFunctions::glCompressedTexSubImage3D; 0031 using OpenGl_GlFunctions::glCompressedTexSubImage1D; 0032 using OpenGl_GlFunctions::glGetCompressedTexImage; 0033 #endif 0034 0035 using OpenGl_GlFunctions::glActiveTexture; 0036 using OpenGl_GlFunctions::glSampleCoverage; 0037 using OpenGl_GlFunctions::glCompressedTexImage2D; 0038 using OpenGl_GlFunctions::glCompressedTexSubImage2D; 0039 0040 }; 0041 0042 #endif // _OpenGl_GlCore13_Header
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