File indexing completed on 2025-01-18 10:04:22
0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
0012
0013
0014
0015
0016 #ifndef OpenGl_GlCore11Fwd_HeaderFile
0017 #define OpenGl_GlCore11Fwd_HeaderFile
0018
0019 #include <OpenGl_GlFunctions.hxx>
0020
0021
0022
0023
0024
0025 struct OpenGl_GlCore11Fwd : protected OpenGl_GlFunctions
0026 {
0027
0028 public:
0029
0030 using OpenGl_GlFunctions::glClearColor;
0031 using OpenGl_GlFunctions::glClear;
0032 using OpenGl_GlFunctions::glColorMask;
0033 using OpenGl_GlFunctions::glBlendFunc;
0034 using OpenGl_GlFunctions::glCullFace;
0035 using OpenGl_GlFunctions::glFrontFace;
0036 using OpenGl_GlFunctions::glLineWidth;
0037 using OpenGl_GlFunctions::glPolygonOffset;
0038 using OpenGl_GlFunctions::glScissor;
0039 using OpenGl_GlFunctions::glEnable;
0040 using OpenGl_GlFunctions::glDisable;
0041 using OpenGl_GlFunctions::glIsEnabled;
0042 using OpenGl_GlFunctions::glGetBooleanv;
0043 using OpenGl_GlFunctions::glGetFloatv;
0044 using OpenGl_GlFunctions::glGetIntegerv;
0045 using OpenGl_GlFunctions::glGetError;
0046 using OpenGl_GlFunctions::glGetString;
0047 using OpenGl_GlFunctions::glFinish;
0048 using OpenGl_GlFunctions::glFlush;
0049 using OpenGl_GlFunctions::glHint;
0050
0051 public:
0052
0053 using OpenGl_GlFunctions::glClearDepth;
0054 using OpenGl_GlFunctions::glClearDepthf;
0055 using OpenGl_GlFunctions::glDepthFunc;
0056 using OpenGl_GlFunctions::glDepthMask;
0057 using OpenGl_GlFunctions::glDepthRange;
0058 using OpenGl_GlFunctions::glDepthRangef;
0059
0060 public:
0061
0062 using OpenGl_GlFunctions::glViewport;
0063
0064 public:
0065
0066 using OpenGl_GlFunctions::glDrawArrays;
0067 using OpenGl_GlFunctions::glDrawElements;
0068
0069 public:
0070
0071 using OpenGl_GlFunctions::glPixelStorei;
0072 using OpenGl_GlFunctions::glReadPixels;
0073
0074 public:
0075
0076 using OpenGl_GlFunctions::glStencilFunc;
0077 using OpenGl_GlFunctions::glStencilMask;
0078 using OpenGl_GlFunctions::glStencilOp;
0079 using OpenGl_GlFunctions::glClearStencil;
0080
0081 public:
0082
0083 using OpenGl_GlFunctions::glTexParameterf;
0084 using OpenGl_GlFunctions::glTexParameteri;
0085 using OpenGl_GlFunctions::glTexParameterfv;
0086 using OpenGl_GlFunctions::glTexParameteriv;
0087 using OpenGl_GlFunctions::glGetTexParameterfv;
0088 using OpenGl_GlFunctions::glGetTexParameteriv;
0089 using OpenGl_GlFunctions::glTexImage2D;
0090 using OpenGl_GlFunctions::glGenTextures;
0091 using OpenGl_GlFunctions::glDeleteTextures;
0092 using OpenGl_GlFunctions::glBindTexture;
0093 using OpenGl_GlFunctions::glIsTexture;
0094 using OpenGl_GlFunctions::glTexSubImage2D;
0095 using OpenGl_GlFunctions::glCopyTexImage2D;
0096 using OpenGl_GlFunctions::glCopyTexSubImage2D;
0097
0098 public:
0099
0100 using OpenGl_GlFunctions::glTexImage1D;
0101 using OpenGl_GlFunctions::glTexSubImage1D;
0102 using OpenGl_GlFunctions::glCopyTexImage1D;
0103 using OpenGl_GlFunctions::glCopyTexSubImage1D;
0104 using OpenGl_GlFunctions::glGetTexImage;
0105 using OpenGl_GlFunctions::glAlphaFunc;
0106 using OpenGl_GlFunctions::glPointSize;
0107
0108
0109 using OpenGl_GlFunctions::glReadBuffer;
0110 using OpenGl_GlFunctions::glDrawBuffer;
0111
0112
0113 using OpenGl_GlFunctions::glGetTexLevelParameteriv;
0114
0115
0116 using OpenGl_GlFunctions::glGetPointerv;
0117
0118 using OpenGl_GlFunctions::glPolygonMode;
0119 using OpenGl_GlFunctions::glLogicOp;
0120
0121 };
0122
0123 #endif