File indexing completed on 2025-01-18 10:04:21
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0016 #ifndef OpenGl_ArbFBO_HeaderFile
0017 #define OpenGl_ArbFBO_HeaderFile
0018
0019 #include <OpenGl_GlFunctions.hxx>
0020
0021
0022 struct OpenGl_ArbFBO : protected OpenGl_GlFunctions
0023 {
0024
0025 using OpenGl_GlFunctions::glIsRenderbuffer;
0026 using OpenGl_GlFunctions::glBindRenderbuffer;
0027 using OpenGl_GlFunctions::glDeleteRenderbuffers;
0028 using OpenGl_GlFunctions::glGenRenderbuffers;
0029 using OpenGl_GlFunctions::glRenderbufferStorage;
0030 using OpenGl_GlFunctions::glGetRenderbufferParameteriv;
0031 using OpenGl_GlFunctions::glIsFramebuffer;
0032 using OpenGl_GlFunctions::glBindFramebuffer;
0033 using OpenGl_GlFunctions::glDeleteFramebuffers;
0034 using OpenGl_GlFunctions::glGenFramebuffers;
0035 using OpenGl_GlFunctions::glCheckFramebufferStatus;
0036 using OpenGl_GlFunctions::glFramebufferTexture2D;
0037 using OpenGl_GlFunctions::glFramebufferRenderbuffer;
0038 using OpenGl_GlFunctions::glGetFramebufferAttachmentParameteriv;
0039 using OpenGl_GlFunctions::glGenerateMipmap;
0040
0041 #if !defined(GL_ES_VERSION_2_0)
0042 using OpenGl_GlFunctions::glBlitFramebuffer;
0043 using OpenGl_GlFunctions::glFramebufferTexture1D;
0044 using OpenGl_GlFunctions::glFramebufferTexture3D;
0045 using OpenGl_GlFunctions::glFramebufferTextureLayer;
0046 using OpenGl_GlFunctions::glRenderbufferStorageMultisample;
0047 #endif
0048
0049 };
0050
0051
0052
0053 struct OpenGl_ArbFBOBlit : protected OpenGl_GlFunctions
0054 {
0055
0056 using OpenGl_GlFunctions::glBlitFramebuffer;
0057
0058 };
0059
0060 #endif