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0001 // Created on: 2002-04-23 0002 // Created by: Alexander GRIGORIEV 0003 // Copyright (c) 2002-2013 OPEN CASCADE SAS 0004 // 0005 // This file is part of Open CASCADE Technology software library. 0006 // 0007 // This library is free software; you can redistribute it and/or modify it under 0008 // the terms of the GNU Lesser General Public License version 2.1 as published 0009 // by the Free Software Foundation, with special exception defined in the file 0010 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 0011 // distribution for complete text of the license and disclaimer of any warranty. 0012 // 0013 // Alternatively, this file may be used under the terms of Open CASCADE 0014 // commercial license or contractual agreement. 0015 0016 #ifndef NCollection_Vector_HeaderFile 0017 #define NCollection_Vector_HeaderFile 0018 0019 #include <NCollection_DynamicArray.hxx> 0020 0021 //! Class NCollection_Vector (dynamic array of objects) 0022 //! 0023 //! This class is similar to NCollection_Vector though the indices always start 0024 //! at 0 (in Array1 the first index must be specified) 0025 //! 0026 //! The Vector is always created with 0 length. It can be enlarged by two means: 0027 //! 1. Calling the method Append (val) - then "val" is added to the end of the 0028 //! vector (the vector length is incremented) 0029 //! 2. Calling the method SetValue (i, val) - if "i" is greater than or equal 0030 //! to the current length of the vector, the vector is enlarged to accomo- 0031 //! date this index 0032 //! 0033 //! The methods Append and SetValue return a non-const reference to the copied 0034 //! object inside the vector. This reference is guaranteed to be valid until 0035 //! the vector is destroyed. It can be used to access the vector member directly 0036 //! or to pass its address to other data structures. 0037 //! 0038 //! The vector iterator remembers the length of the vector at the moment of the 0039 //! creation or initialisation of the iterator. Therefore the iteration begins 0040 //! at index 0 and stops at the index equal to (remembered_length-1). It is OK 0041 //! to enlarge the vector during the iteration. 0042 template <class TheItemType> 0043 using NCollection_Vector = NCollection_DynamicArray<TheItemType>; 0044 0045 #endif // NCollection_Vector_HeaderFile
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