File indexing completed on 2026-09-23 09:18:16
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0016 #ifndef _MeshVS_ElementalColorPrsBuilder_HeaderFile
0017 #define _MeshVS_ElementalColorPrsBuilder_HeaderFile
0018
0019 #include <Standard_Integer.hxx>
0020 #include <Quantity_Color.hxx>
0021 #include <NCollection_DataMap.hxx>
0022 #include <MeshVS_TwoColors.hxx>
0023 #include <MeshVS_PrsBuilder.hxx>
0024 #include <MeshVS_DisplayModeFlags.hxx>
0025 #include <MeshVS_BuilderPriority.hxx>
0026
0027 class MeshVS_Mesh;
0028 class MeshVS_DataSource;
0029 class Quantity_Color;
0030
0031
0032
0033
0034 class MeshVS_ElementalColorPrsBuilder : public MeshVS_PrsBuilder
0035 {
0036
0037 public:
0038
0039 Standard_EXPORT MeshVS_ElementalColorPrsBuilder(
0040 const occ::handle<MeshVS_Mesh>& Parent,
0041 const MeshVS_DisplayModeFlags& Flags = MeshVS_DMF_ElementalColorDataPrs,
0042 const occ::handle<MeshVS_DataSource>& DS = nullptr,
0043 const int Id = -1,
0044 const MeshVS_BuilderPriority& Priority = MeshVS_BP_ElemColor);
0045
0046
0047 Standard_EXPORT void Build(const occ::handle<Prs3d_Presentation>& Prs,
0048 const TColStd_PackedMapOfInteger& IDs,
0049 TColStd_PackedMapOfInteger& IDsToExclude,
0050 const bool IsElement,
0051 const int DisplayMode) const override;
0052
0053
0054 Standard_EXPORT const NCollection_DataMap<int, Quantity_Color>& GetColors1() const;
0055
0056
0057 Standard_EXPORT void SetColors1(const NCollection_DataMap<int, Quantity_Color>& Map);
0058
0059
0060 Standard_EXPORT bool HasColors1() const;
0061
0062
0063 Standard_EXPORT bool GetColor1(const int ID, Quantity_Color& theColor) const;
0064
0065
0066 Standard_EXPORT void SetColor1(const int ID, const Quantity_Color& theColor);
0067
0068
0069 Standard_EXPORT const NCollection_DataMap<int, MeshVS_TwoColors>& GetColors2() const;
0070
0071
0072 Standard_EXPORT void SetColors2(const NCollection_DataMap<int, MeshVS_TwoColors>& Map);
0073
0074
0075 Standard_EXPORT bool HasColors2() const;
0076
0077
0078 Standard_EXPORT bool GetColor2(const int ID, MeshVS_TwoColors& theColor) const;
0079
0080
0081
0082
0083 Standard_EXPORT bool GetColor2(const int ID,
0084 Quantity_Color& theColor1,
0085 Quantity_Color& theColor2) const;
0086
0087
0088 Standard_EXPORT void SetColor2(const int ID, const MeshVS_TwoColors& theTwoColors);
0089
0090
0091
0092
0093 Standard_EXPORT void SetColor2(const int ID,
0094 const Quantity_Color& theColor1,
0095 const Quantity_Color& theColor2);
0096
0097 DEFINE_STANDARD_RTTIEXT(MeshVS_ElementalColorPrsBuilder, MeshVS_PrsBuilder)
0098
0099 private:
0100 NCollection_DataMap<int, Quantity_Color> myElemColorMap1;
0101 NCollection_DataMap<int, MeshVS_TwoColors> myElemColorMap2;
0102 };
0103
0104 #endif